Heavy Boots
- Kind
- Heavy Armor
- Slot
- Feet
- Noise
- +6
- Arcane spell failure
- 3%
- Base weight
- 8
- Base price
- 8
- Found as loot
- Yes
By tier
| Tier | Item level | Usual material | Base effects | Price |
|---|
| Common | 1 | Iron | Crushing resistance 2%Piercing resistance 2%Slashing resistance 2% | 6 |
| Uncommon | 10 | Steel | Crushing resistance 3%Piercing resistance 3%Slashing resistance 3% | 16 |
| Rare | 20 | Orcish | Crushing resistance 5%Piercing resistance 5%Slashing resistance 5% | 37 |
| Elite | 30 | Dwarven | Crushing resistance 6%Piercing resistance 6%Slashing resistance 6% | 69 |
| Legendary | 40 | Dragon | Crushing resistance 8%Piercing resistance 8%Slashing resistance 8% | 130 |
Materials
| Material | Tier | Resistance per physical type, level 1 → 50 | Weight | Price, level 1 → 50 |
|---|
| Iron | Common | 2% → 3% | 11 | 6 → 30 |
| Steel | Uncommon | 3% → 4% | 10 | 9 → 48 |
| Orcish | Rare | 4% → 5% | 10 | 14 → 74 |
| Dwarven | Elite | 5% → 7% | 8 | 19 → 104 |
| Dragon | Legendary | 7% → 9% | 7 | 29 → 156 |
The same resistance applies to crushing, piercing and slashing damage, before the wearer’s armor proficiency.
Enchantments it can carry
Better pieces roll extra effects: each list below becomes possible from its tier upward. Common pieces never roll a bonus, but can still carry a curse. Negative effects are curses; a priest can lift them.
Common and above
| Effect | At Common | Best case, Legendary |
|---|
| Acid resistance | 2% | 9% |
| Fire resistance | 2% | 9% |
| Frost resistance | 2% | 9% |
| Holy resistance | 2% | 9% |
| Lightning resistance | 2% | 9% |
| Necrotic resistance | 2% | 9% |
| Poison resistance | 2% | 9% |
| Constitution (curse) | -1 | -1 |
| Dexterity (curse) | -1 | -1 |
| Strength (curse) | -1 | -1 |
| Charisma (curse) | -1 | -1 |
| Wisdom (curse) | -1 | -1 |
| Intelligence (curse) | -1 | -1 |
| Abjuration (curse) | -1 | -1 |
| Conjuration (curse) | -1 | -1 |
| Evocation (curse) | -1 | -1 |
| Illusion (curse) | -1 | -1 |
| Restoration (curse) | -1 | -1 |
| Transmutation (curse) | -1 | -1 |
Rare and above
| Effect | At Rare | Best case, Legendary |
|---|
| Strength | +1 | +1 |
| Dexterity | +1 | +1 |
| Constitution | +1 | +1 |
| Intelligence | +1 | +1 |
| Wisdom | +1 | +1 |
| Charisma | +1 | +1 |
| Dagger | +1 | +1 |
| Sword | +1 | +1 |
| Axe | +1 | +1 |
| Mace | +1 | +1 |
| Hammer | +1 | +1 |
| Staff | +1 | +1 |
| Bow | +1 | +1 |
| Crossbow | +1 | +1 |
| Shield | +1 | +1 |
| Single Handed | +1 | +1 |
| Two Handed | +1 | +1 |
| Two Weapons | +1 | +1 |
| Light Armor | +1 | +1 |
| Heavy Armor | +1 | +1 |
| Abjuration | +1 | +1 |
| Conjuration | +1 | +1 |
| Evocation | +1 | +1 |
| Illusion | +1 | +1 |
| Restoration | +1 | +1 |
| Transmutation | +1 | +1 |
| Stealth | +1 | +1 |
| Traps | +1 | +1 |
| Assassination | +1 | +1 |
| Locks | +1 | +1 |
| Stealing | +1 | +1 |
| Alchemy | +1 | +1 |
| Smithing | +1 | +1 |
Who can wear it
Can’t use it: Mage (no heavyarmor proficiency), Thief (no heavyarmor proficiency), Bard (no heavyarmor proficiency), Druid (no heavyarmor proficiency), Ranger (no heavyarmor proficiency), Barbarian (no heavyarmor proficiency), Monk (no heavyarmor proficiency), Shaman (no heavyarmor proficiency).