Proficiencies
Proficiencies are what you have trained: weapons, fighting styles, armor, the six schools of magic, thievery and crafting. You get 4 points to allocate at level 1 and one more every level after that; your class caps each one.
Weapons
Dagger
Dagger damage, hit and critical chance.
| Dagger | Weapon hit | Critical hit | Hit chance % | Critical chance % |
|---|
| 0 | 7 | 14 | 75 | 5 |
| 1 | 7 | 14 | 76 | 6 |
| 2 | 8 | 16 | 77 | 7 |
| 3 | 9 | 18 | 78 | 8 |
| 4 | 9 | 18 | 79 | 9 |
| 5 | 10 | 20 | 80 | 10 |
| 6 | 10 | 20 | 81 | 11 |
| 7 | 11 | 22 | 82 | 12 |
| 8 | 11 | 22 | 83 | 13 |
| 9 | 12 | 24 | 84 | 14 |
| 10 | 12 | 24 | 85 | 15 |
A level 10 Human Warrior, attributes at 5, with a standard Dagger.
Sword
Sword damage, hit and critical chance.
| Sword | Weapon hit | Critical hit | Hit chance % | Critical chance % |
|---|
| 0 | 12 | 24 | 75 | 5 |
| 1 | 12 | 24 | 76 | 6 |
| 2 | 13 | 26 | 77 | 7 |
| 3 | 14 | 28 | 78 | 8 |
| 4 | 15 | 30 | 79 | 9 |
| 5 | 16 | 32 | 80 | 10 |
| 6 | 17 | 34 | 81 | 11 |
| 7 | 18 | 36 | 82 | 12 |
| 8 | 19 | 38 | 83 | 13 |
| 9 | 20 | 40 | 84 | 14 |
| 10 | 21 | 42 | 85 | 15 |
A level 10 Human Warrior, attributes at 5, with a standard Long Sword.
Axe
Axe damage, hit and critical chance.
| Axe | Weapon hit | Critical hit | Hit chance % | Critical chance % |
|---|
| 0 | 12 | 24 | 75 | 5 |
| 1 | 12 | 24 | 76 | 6 |
| 2 | 13 | 26 | 77 | 7 |
| 3 | 14 | 28 | 78 | 8 |
| 4 | 15 | 30 | 79 | 9 |
| 5 | 16 | 32 | 80 | 10 |
| 6 | 17 | 34 | 81 | 11 |
| 7 | 18 | 36 | 82 | 12 |
| 8 | 19 | 38 | 83 | 13 |
| 9 | 20 | 40 | 84 | 14 |
| 10 | 21 | 42 | 85 | 15 |
A level 10 Human Warrior, attributes at 5, with a standard Axe.
Mace
Mace damage, hit and critical chance.
| Mace | Weapon hit | Critical hit | Hit chance % | Critical chance % |
|---|
| 0 | 9 | 18 | 75 | 5 |
| 1 | 10 | 20 | 76 | 6 |
| 2 | 11 | 22 | 77 | 7 |
| 3 | 11 | 22 | 78 | 8 |
| 4 | 12 | 24 | 79 | 9 |
| 5 | 13 | 26 | 80 | 10 |
| 6 | 14 | 28 | 81 | 11 |
| 7 | 14 | 28 | 82 | 12 |
| 8 | 15 | 30 | 83 | 13 |
| 9 | 16 | 32 | 84 | 14 |
| 10 | 17 | 34 | 85 | 15 |
A level 10 Human Warrior, attributes at 5, with a standard Mace.
Hammer
Hammer damage, hit and critical chance.
| Hammer | Weapon hit | Critical hit | Hit chance % | Critical chance % |
|---|
| 0 | 12 | 24 | 75 | 5 |
| 1 | 12 | 24 | 76 | 6 |
| 2 | 13 | 26 | 77 | 7 |
| 3 | 14 | 28 | 78 | 8 |
| 4 | 15 | 30 | 79 | 9 |
| 5 | 16 | 32 | 80 | 10 |
| 6 | 17 | 34 | 81 | 11 |
| 7 | 18 | 36 | 82 | 12 |
| 8 | 19 | 38 | 83 | 13 |
| 9 | 20 | 40 | 84 | 14 |
| 10 | 21 | 42 | 85 | 15 |
A level 10 Human Warrior, attributes at 5, with a standard Hammer.
Staff
Staff damage, hit and critical chance.
| Staff | Weapon hit | Critical hit | Hit chance % | Critical chance % |
|---|
| 0 | 12 | 24 | 75 | 5 |
| 1 | 12 | 24 | 76 | 6 |
| 2 | 13 | 26 | 77 | 7 |
| 3 | 14 | 28 | 78 | 8 |
| 4 | 15 | 30 | 79 | 9 |
| 5 | 16 | 32 | 80 | 10 |
| 6 | 17 | 34 | 81 | 11 |
| 7 | 18 | 36 | 82 | 12 |
| 8 | 19 | 38 | 83 | 13 |
| 9 | 20 | 40 | 84 | 14 |
| 10 | 21 | 42 | 85 | 15 |
A level 10 Human Warrior, attributes at 5, with a standard Staff.
Bow
Bow damage, hit and critical chance.
| Bow | Weapon hit | Critical hit | Hit chance % | Critical chance % |
|---|
| 0 | 13 | 26 | 90 | 5 |
| 1 | 14 | 28 | 91 | 6 |
| 2 | 15 | 30 | 92 | 7 |
| 3 | 16 | 32 | 93 | 8 |
| 4 | 17 | 34 | 94 | 9 |
| 5 | 18 | 36 | 95 | 10 |
| 6 | 19 | 38 | 96 | 11 |
| 7 | 20 | 40 | 97 | 12 |
| 8 | 21 | 42 | 98 | 13 |
| 9 | 22 | 44 | 99 | 14 |
| 10 | 23 | 46 | 100 | 15 |
A level 10 Human Warrior, attributes at 5, with a standard Long Bow.
Crossbow
Crossbow damage, hit and critical chance.
| Crossbow | Weapon hit | Critical hit | Hit chance % | Critical chance % |
|---|
| 0 | 16 | 32 | 90 | 5 |
| 1 | 17 | 34 | 91 | 6 |
| 2 | 19 | 38 | 92 | 7 |
| 3 | 20 | 40 | 93 | 8 |
| 4 | 21 | 42 | 94 | 9 |
| 5 | 23 | 46 | 95 | 10 |
| 6 | 24 | 48 | 96 | 11 |
| 7 | 25 | 50 | 97 | 12 |
| 8 | 26 | 52 | 98 | 13 |
| 9 | 28 | 56 | 99 | 14 |
| 10 | 29 | 58 | 100 | 15 |
A level 10 Human Warrior, attributes at 5, with a standard Crossbow.
Shield
Evade chance while holding a shield.
| Shield | Evade vs melee % | Evade vs ranged % |
|---|
| 0 | 9 | 11 |
| 1 | 9 | 11 |
| 2 | 10 | 12 |
| 3 | 10 | 12 |
| 4 | 10 | 13 |
| 5 | 10 | 13 |
| 6 | 11 | 14 |
| 7 | 11 | 14 |
| 8 | 12 | 15 |
| 9 | 12 | 15 |
| 10 | 13 | 16 |
A level 10 Human Warrior, attributes at 5, with a long sword and a standard large shield.
Unarmed
Unarmed damage, hit and critical chance.
| Unarmed | Weapon hit | Critical hit | Hit chance % | Critical chance % |
|---|
| 0 | 10 | 20 | 75 | 5 |
| 1 | 11 | 22 | 76 | 6 |
| 2 | 12 | 24 | 77 | 7 |
| 3 | 13 | 26 | 78 | 8 |
| 4 | 14 | 28 | 79 | 9 |
| 5 | 14 | 28 | 80 | 10 |
| 6 | 15 | 30 | 81 | 11 |
| 7 | 16 | 32 | 82 | 12 |
| 8 | 17 | 34 | 83 | 13 |
| 9 | 18 | 36 | 84 | 14 |
| 10 | 19 | 38 | 85 | 15 |
A level 10 Human Monk, attributes at 5, with a standard Unarmed.
Combat styles
Single Handed
Attack speed with a one-handed weapon.
| Single Handed | AP per attack |
|---|
| 0 | 61 |
| 1 | 60 |
| 2 | 58 |
| 3 | 57 |
| 4 | 55 |
| 5 | 54 |
| 6 | 52 |
| 7 | 51 |
| 8 | 49 |
| 9 | 47 |
| 10 | 46 |
A level 10 Human Warrior, attributes at 5, with a standard long sword.
Two Handed
Attack speed with a two-handed weapon.
| Two Handed | AP per attack |
|---|
| 0 | 76 |
| 1 | 74 |
| 2 | 72 |
| 3 | 70 |
| 4 | 69 |
| 5 | 67 |
| 6 | 65 |
| 7 | 63 |
| 8 | 61 |
| 9 | 59 |
| 10 | 57 |
A level 10 Human Warrior, attributes at 5, with a standard two handed sword.
Two Weapons
Attack speed when wielding two weapons.
| Two Weapons | AP per attack |
|---|
| 0 | 49 |
| 1 | 48 |
| 2 | 47 |
| 3 | 45 |
| 4 | 44 |
| 5 | 43 |
| 6 | 42 |
| 7 | 40 |
| 8 | 39 |
| 9 | 38 |
| 10 | 37 |
A level 10 Human Warrior, attributes at 5, with a short sword in each hand.
Armor
Light Armor
Protection from light armor.
| Light Armor | Physical protection % |
|---|
| 0 | 4 |
| 1 | 4 |
| 2 | 5 |
| 3 | 5 |
| 4 | 6 |
| 5 | 6 |
| 6 | 6 |
| 7 | 7 |
| 8 | 7 |
| 9 | 8 |
| 10 | 8 |
A level 10 Human Warrior wearing a standard light armor (level 10).
Heavy Armor
Protection from heavy armor.
| Heavy Armor | Physical protection % |
|---|
| 0 | 7 |
| 1 | 8 |
| 2 | 8 |
| 3 | 9 |
| 4 | 10 |
| 5 | 10 |
| 6 | 11 |
| 7 | 12 |
| 8 | 13 |
| 9 | 13 |
| 10 | 14 |
A level 10 Human Warrior wearing a standard heavy armor (level 10).
Magic
Abjuration
Abjuration spell power, duration, mana cost, learning chance.
25 spells use it: see Spells.
| Abjuration | Acid damage | Duration turns | Mana cost | Learning chance % (Common) |
|---|
| 0 | 5 | 4 | 18 | 0 |
| 1 | 6 | 4 | 15 | 62 |
| 2 | 6 | 5 | 15 | 74 |
| 3 | 7 | 5 | 15 | 86 |
| 4 | 8 | 5 | 15 | 98 |
| 5 | 8 | 5 | 15 | 100 |
| 6 | 8 | 5 | 15 | 100 |
| 7 | 9 | 5 | 15 | 100 |
| 8 | 9 | 6 | 15 | 100 |
| 9 | 10 | 6 | 15 | 100 |
| 10 | 11 | 6 | 15 | 100 |
A level 10 Human Mage (Arcane schools count double for a Mage), attributes at 5, casting Lingering Corrosion (Acid damage).
Conjuration
Conjuration spell power, duration, mana cost, learning chance.
25 spells use it: see Spells.
| Conjuration | Necrotic damage | Mana cost | Learning chance % (Common) |
|---|
| 0 | 7 | 18 | 0 |
| 1 | 8 | 15 | 62 |
| 2 | 10 | 15 | 74 |
| 3 | 12 | 15 | 86 |
| 4 | 13 | 15 | 98 |
| 5 | 14 | 15 | 100 |
| 6 | 15 | 15 | 100 |
| 7 | 17 | 15 | 100 |
| 8 | 18 | 15 | 100 |
| 9 | 20 | 15 | 100 |
| 10 | 22 | 15 | 100 |
A level 10 Human Mage (Arcane schools count double for a Mage), attributes at 5, casting Bolt of Withering (Necrotic damage).
Evocation
Evocation spell power, duration, mana cost, learning chance.
25 spells use it: see Spells.
| Evocation | Fire damage | Duration turns | Mana cost | Learning chance % (Common) |
|---|
| 0 | 5 | 3 | 18 | 0 |
| 1 | 5 | 3 | 15 | 62 |
| 2 | 6 | 4 | 15 | 74 |
| 3 | 7 | 4 | 15 | 86 |
| 4 | 8 | 4 | 15 | 98 |
| 5 | 9 | 4 | 15 | 100 |
| 6 | 10 | 5 | 15 | 100 |
| 7 | 11 | 5 | 15 | 100 |
| 8 | 12 | 5 | 15 | 100 |
| 9 | 12 | 5 | 15 | 100 |
| 10 | 13 | 6 | 15 | 100 |
A level 10 Human Mage (Arcane schools count double for a Mage), attributes at 5, casting Draconic Exhalation (Fire damage).
Illusion
Illusion spell power, duration, mana cost, learning chance.
25 spells use it: see Spells.
| Illusion | Poison damage | Duration turns | Mana cost | Learning chance % (Common) |
|---|
| 0 | 5 | 3 | 18 | 0 |
| 1 | 5 | 3 | 15 | 62 |
| 2 | 6 | 4 | 15 | 74 |
| 3 | 7 | 4 | 15 | 86 |
| 4 | 8 | 4 | 15 | 98 |
| 5 | 9 | 4 | 15 | 100 |
| 6 | 10 | 5 | 15 | 100 |
| 7 | 11 | 5 | 15 | 100 |
| 8 | 12 | 5 | 15 | 100 |
| 9 | 12 | 5 | 15 | 100 |
| 10 | 13 | 6 | 15 | 100 |
A level 10 Human Mage (Arcane schools count double for a Mage), attributes at 5, casting Toxic Trickery (Poison damage).
Restoration
Restoration spell power, duration, mana cost, learning chance.
25 spells use it: see Spells.
| Restoration | Holy damage | Mana cost | Learning chance % (Common) |
|---|
| 0 | 5 | 18 | 0 |
| 1 | 6 | 15 | 62 |
| 2 | 6 | 15 | 74 |
| 3 | 7 | 15 | 86 |
| 4 | 8 | 15 | 98 |
| 5 | 8 | 15 | 100 |
| 6 | 8 | 15 | 100 |
| 7 | 9 | 15 | 100 |
| 8 | 9 | 15 | 100 |
| 9 | 10 | 15 | 100 |
| 10 | 11 | 15 | 100 |
A level 10 Human Mage (Arcane schools count double for a Mage), attributes at 5, casting Arrow of the Heavens (Holy damage).
Transmutation
Transmutation spell power, duration, mana cost, learning chance.
25 spells use it: see Spells.
| Transmutation | Crushing damage | Duration turns | Mana cost | Learning chance % (Common) |
|---|
| 0 | 4 | 5 | 18 | 0 |
| 1 | 5 | 6 | 15 | 62 |
| 2 | 5 | 6 | 15 | 74 |
| 3 | 5 | 7 | 15 | 86 |
| 4 | 6 | 7 | 15 | 98 |
| 5 | 7 | 7 | 15 | 100 |
| 6 | 8 | 8 | 15 | 100 |
| 7 | 8 | 8 | 15 | 100 |
| 8 | 9 | 9 | 15 | 100 |
| 9 | 10 | 9 | 15 | 100 |
| 10 | 11 | 9 | 15 | 100 |
A level 10 Human Mage (Arcane schools count double for a Mage), attributes at 5, casting Bastion of Stone (Crushing damage).
Thievery
Stealth
Hit bonus while hidden, Hide In Shadows power and duration.
1 skill use it: see Skills.
| Stealth | Concealed hit bonus | Hide In Shadows: Visibility | Hide In Shadows duration |
|---|
| 0 | 10 | 22 | 22 |
| 1 | 13 | 27 | 24 |
| 2 | 16 | 32 | 26 |
| 3 | 19 | 36 | 29 |
| 4 | 22 | 40 | 31 |
| 5 | 25 | 45 | 33 |
| 6 | 28 | 50 | 35 |
| 7 | 31 | 54 | 37 |
| 8 | 34 | 58 | 40 |
| 9 | 37 | 63 | 42 |
| 10 | 40 | 68 | 44 |
A level 10 Human Thief, attributes at 5.
Traps
Spike Trap, Detect Traps and Disarm Trap power.
3 skills use it: see Skills.
| Traps | Detect Traps: Detect Traps | Detect Traps duration |
|---|
| 0 | 25 | 11 |
| 1 | 30 | 12 |
| 2 | 35 | 13 |
| 3 | 40 | 14 |
| 4 | 45 | 15 |
| 5 | 50 | 16 |
| 6 | 55 | 18 |
| 7 | 60 | 19 |
| 8 | 65 | 20 |
| 9 | 70 | 21 |
| 10 | 75 | 22 |
A level 10 Human Thief, attributes at 5.
Assassination
Assassinate power and duration.
1 skill use it: see Skills.
| Assassination | Assassinate: Assassinate | Assassinate duration |
|---|
| 0 | 1 | 11 |
| 1 | 2 | 12 |
| 2 | 2 | 13 |
| 3 | 2 | 14 |
| 4 | 2 | 15 |
| 5 | 2 | 16 |
| 6 | 3 | 18 |
| 7 | 3 | 19 |
| 8 | 3 | 20 |
| 9 | 4 | 21 |
| 10 | 4 | 22 |
A level 10 Human Thief, attributes at 5.
Locks
Open Locks power and duration; needed to pick locks.
1 skill use it: see Skills.
| Locks | Open Locks: Locks Opening | Open Locks duration |
|---|
| 0 | 28 | 11 |
| 1 | 33 | 12 |
| 2 | 38 | 13 |
| 3 | 44 | 14 |
| 4 | 50 | 15 |
| 5 | 55 | 16 |
| 6 | 60 | 18 |
| 7 | 66 | 19 |
| 8 | 72 | 20 |
| 9 | 77 | 21 |
| 10 | 82 | 22 |
A level 10 Human Thief, attributes at 5.
Stealing
Extra coins when you sell and steal from a trader.
See Sell and Steal for what each point is worth.
Other
Alchemy
Potion recipes, and the tier and level of brewed potions.
See Alchemy for what each point unlocks.
Smithing
Smithing recipes and materials, crafted item level, repairs.
See Blacksmithing for what each point unlocks.
How it works
Points
Every proficiency your class can use starts at 1. The level-1 allocation budget includes both the creation allowance and the first level’s point; each later level adds another point. See Levels for the cumulative budget. Effects can boost an available proficiency beyond its training cap, but cannot unlock one your class cannot use.
Favoured magic
A class’s favoured nature (Arcane or Divine) counts its schools’ proficiency double for spell power and duration.