Enchanting
An enchantment stone adds its effect to a weapon, armor, jewelry item at an enchanting station, as long as the item has room and that kind of effect could appear on it.
How many enchantments fit
| Item tier | Most extra effects after enchanting |
|---|
| Common | 1 |
| Uncommon | 2 |
| Rare | 3 |
| Elite | 4 |
| Legendary | 4 |
One more than the most that item tier can roll by itself, up to the overall limit.
Stones
Ability Enchantment Stone
| Stone tier | Level | Effect (one per stone) | Price |
|---|
| Elite | 30 | One of:Dagger +1Sword +1Axe +1Mace +1Hammer +1Staff +1Bow +1Crossbow +1Shield +1Single Handed +1Two Handed +1Two Weapons +1Light Armor +1Heavy Armor +1Abjuration +1Conjuration +1Evocation +1Illusion +1Restoration +1Transmutation +1Stealth +1Traps +1Assassination +1Locks +1Stealing +1Alchemy +1Smithing +1 | 7200 |
| Legendary | 40 | One of:Strength +1Dexterity +1Constitution +1Intelligence +1Wisdom +1Charisma +1 | 9750 |
Damage Enchantment Stone
| Stone tier | Level | Effect (one per stone) | Price |
|---|
| Rare | 20 | One of:Acid damage 10Fire damage 10Frost damage 10Holy damage 10Lightning damage 10Necrotic damage 10Poison damage 10 | 4950 |
| Elite | 30 | One of:Acid damage 19Fire damage 19Frost damage 19Holy damage 19Lightning damage 19Necrotic damage 19Poison damage 19 | 7200 |
| Legendary | 40 | One of:Acid damage 32Fire damage 32Frost damage 32Holy damage 32Lightning damage 32Necrotic damage 32Poison damage 32 | 9750 |
Protection Enchantment Stone
| Stone tier | Level | Effect (one per stone) | Price |
|---|
| Rare | 20 | One of:Acid resistance 5%Fire resistance 5%Frost resistance 5%Holy resistance 5%Lightning resistance 5%Necrotic resistance 5%Poison resistance 5% | 4950 |
| Elite | 30 | One of:Acid resistance 7%Fire resistance 7%Frost resistance 7%Holy resistance 7%Lightning resistance 7%Necrotic resistance 7%Poison resistance 7% | 7200 |
| Legendary | 40 | One of:Acid resistance 9%Fire resistance 9%Frost resistance 9%Holy resistance 9%Lightning resistance 9%Necrotic resistance 9%Poison resistance 9% | 9750 |
Stations for enchanting, alchemy and smithing turn up in some areas (see Locations) and can be bought for a city home (see Homes).
How it works
Rules
A stone can be used on a weapon, armor piece or jewel when the item still has room for another extra effect, doesn’t already have a similar effect, and could have rolled that effect by itself (see its “Enchantments it can carry” list). The stone is used up.