Shrines
A shrine grants a blessing, then needs 6 hours to recover. There is at most 1 per floor, and the deeper and more dangerous the place, the higher its tier.
Common shrines
| Shrine | Blessing | Strength | Lasts |
|---|
| Shrine of Health | Restore Health | 10 | At once |
| Shrine of Mana | Restore Mana | 10 | At once |
At level 1. Values grow with the shrine’s level.
Uncommon shrines
| Shrine | Blessing | Strength | Lasts |
|---|
| Shrine of Health | Restore Health | 20 | At once |
| Shrine of Mana | Restore Mana | 20 | At once |
| Shrine of Health Regeneration | Health Regeneration | +105% | 22 turns |
| Shrine of Mana Regeneration | Mana Regeneration | +52% | 22 turns |
At level 10. Values grow with the shrine’s level.
Rare shrines
| Shrine | Blessing | Strength | Lasts |
|---|
| Shrine of Health | Restore Health | 35 | At once |
| Shrine of Mana | Restore Mana | 35 | At once |
| Shrine of Health Regeneration | Health Regeneration | +242% | 24 turns |
| Shrine of Mana Regeneration | Mana Regeneration | +121% | 24 turns |
| Shrine of Acid Resistance | Acid resistance | 24% | 24 turns |
| Shrine of Fire Resistance | Fire resistance | 24% | 24 turns |
| Shrine of Frost Resistance | Frost resistance | 24% | 24 turns |
| Shrine of Holy Resistance | Holy resistance | 24% | 24 turns |
| Shrine of Lightning Resistance | Lightning resistance | 24% | 24 turns |
| Shrine of Necrotic Resistance | Necrotic resistance | 24% | 24 turns |
| Shrine of Poison Resistance | Poison resistance | 24% | 24 turns |
At level 20. Values grow with the shrine’s level.
Elite shrines
| Shrine | Blessing | Strength | Lasts |
|---|
| Shrine of Health | Restore Health | 70 | At once |
| Shrine of Mana | Restore Mana | 70 | At once |
| Shrine of Health Regeneration | Health Regeneration | +414% | 26 turns |
| Shrine of Mana Regeneration | Mana Regeneration | +207% | 26 turns |
| Shrine of Dagger | Dagger | +1 | 26 turns |
| Shrine of Sword | Sword | +1 | 26 turns |
| Shrine of Axe | Axe | +1 | 26 turns |
| Shrine of Mace | Mace | +1 | 26 turns |
| Shrine of Hammer | Hammer | +1 | 26 turns |
| Shrine of Staff | Staff | +1 | 26 turns |
| Shrine of Bow | Bow | +1 | 26 turns |
| Shrine of Crossbow | Crossbow | +1 | 26 turns |
| Shrine of Shield | Shield | +1 | 26 turns |
| Shrine of Unarmed | Unarmed | +1 | 26 turns |
| Shrine of Single Handed | Single Handed | +1 | 26 turns |
| Shrine of Two Handed | Two Handed | +1 | 26 turns |
| Shrine of Two Weapons | Two Weapons | +1 | 26 turns |
| Shrine of Light Armor | Light Armor | +1 | 26 turns |
| Shrine of Heavy Armor | Heavy Armor | +1 | 26 turns |
| Shrine of Abjuration | Abjuration | +1 | 26 turns |
| Shrine of Conjuration | Conjuration | +1 | 26 turns |
| Shrine of Evocation | Evocation | +1 | 26 turns |
| Shrine of Illusion | Illusion | +1 | 26 turns |
| Shrine of Restoration | Restoration | +1 | 26 turns |
| Shrine of Transmutation | Transmutation | +1 | 26 turns |
| Shrine of Stealth | Stealth | +1 | 26 turns |
| Shrine of Traps | Traps | +1 | 26 turns |
| Shrine of Assassination | Assassination | +1 | 26 turns |
| Shrine of Locks | Locks | +1 | 26 turns |
| Shrine of Stealing | Stealing | +1 | 26 turns |
| Shrine of Alchemy | Alchemy | +1 | 26 turns |
| Shrine of Smithing | Smithing | +1 | 26 turns |
At level 30. Values grow with the shrine’s level.
Legendary shrines
| Shrine | Blessing | Strength | Lasts |
|---|
| Shrine of Health | Restore Health | 70 | At once |
| Shrine of Mana | Restore Mana | 70 | At once |
| Shrine of Health Regeneration | Health Regeneration | +624% | 28 turns |
| Shrine of Mana Regeneration | Mana Regeneration | +312% | 28 turns |
| Shrine of Strength | Strength | +1 | 28 turns |
| Shrine of Dexterity | Dexterity | +1 | 28 turns |
| Shrine of Constitution | Constitution | +1 | 28 turns |
| Shrine of Intelligence | Intelligence | +1 | 28 turns |
| Shrine of Wisdom | Wisdom | +1 | 28 turns |
| Shrine of Charisma | Charisma | +1 | 28 turns |
At level 40. Values grow with the shrine’s level.
How common each kind is
Attribute Increase 1.2%, Health Add 24.9%, Health Regeneration 11%, Mana Add 23.8%, Mana Regeneration 9.7%, Proficiency Increase 9.5%, Resistance Increase 19.8%.
Shrines appear in: Badlands, Graveheart Sanctuary, Desert, Forest, Emberwood Expanse, Winter Forest, Meadow, Mountains, High Mountains, Oasis, Blazing Barrens, Swamp, Moltenpeak Range, Dark Woods, Dwarven Castle, Elven Castle, Human Castle, Orcish Castle, Desert Cave, Shale Cave, Wind Cave, Winter Cave, Dungeon, Dwarven Keep, Elven Keep, Human Keep, Orcish Keep, Labyrinth, Mine, Ruin, Dwarven Tomb, Elven Tomb, Human Tomb, Orcish Tomb.
How it works
Using a shrine
Touch a shrine to receive its blessing. Its tier is rolled from its level like loot, so deeper shrines are stronger. The kinds are health, mana, health or mana regeneration, a timed resistance, a timed attribute or proficiency boost, and satiety.