Spells
150 spells in six schools. Each is checked in a test arena at the earliest affordable level for its reference build, and at level 50 with the school mastered. Minimum builds spend their proficiency points on the tested school.
Abjuration Divine
| Name | Effects, first castable → level 50 | Mana | Delivery | Best class |
|---|---|---|---|---|
| Arcane NegationCommon | Magic Resistance +18% → +82% for 6 → 10 turns | 12 → 24 | TargetSelf | Cleric |
| Lingering CorrosionCommon | Acid damage 4 → 45 | 12 → 24 | AreaEnemy | Cleric |
| Seeker of CorrosionCommon | Acid damage 6 → 61 | 12 → 24 | ProjectileEnemy | Cleric |
| Wooden FortitudeCommon | Crushing resistance 5% → 16% for 6 → 10 turnsPiercing resistance 5% → 16% for 6 → 10 turnsSlashing resistance 5% → 16% for 6 → 10 turns | 12 → 24 | TargetSelf | Cleric |
| Arcane RenewalUncommon | Mana Regeneration +84% → +375% for 8 → 14 turns | 36 → 48 | TargetSelf | Cleric |
| Corrosive DetonationUncommon | Acid damage 6 → 69 on enemiesAcid damage 2 per turn → 14 per turn on enemies for 2 → 4 turns | 36 → 48 | AreaSelf | Cleric |
| Earthborn BulwarkUncommon | Crushing resistance 8% → 23% for 6 → 10 turnsPiercing resistance 8% → 23% for 6 → 10 turnsSlashing resistance 8% → 23% for 6 → 10 turns | 36 → 48 | TargetSelf | Cleric |
| Glimmering WardUncommon | Reflect Magical Damage Effects 8% chance → 38% chance for 6 → 10 turns | 36 → 48 | TargetSelf | Cleric |
| Purge the ArcaneUncommon | Dispel Magic strength 25 → strength 112 | 36 → 48 | TargetSelf | Cleric |
| Agility of the Mystic WindRare | Dexterity +1 for 10 → 14 turns | 50 → 80 | TargetSelf | Cleric |
| Arcane InsightRare | Intelligence +1 for 10 → 14 turns | 50 → 80 | TargetSelf | Cleric |
| Enchanted EloquenceRare | Charisma +1 for 10 → 14 turns | 50 → 80 | TargetSelf | Cleric |
| Endurance of the ArcaneRare | Constitution +1 for 10 → 14 turns | 50 → 80 | TargetSelf | Cleric |
| Sage’s ClarityRare | Wisdom +1 for 10 → 14 turns | 50 → 80 | TargetSelf | Cleric |
| Titan’s MightRare | Strength +1 for 10 → 14 turns | 50 → 80 | TargetSelf | Cleric |
| Arcane CleansingElite | Dispel Negative Magic strength 86 → strength 135 | 63 → 119 | TargetSelf | Cleric |
| Arcane MirrorElite | Reflect Magical Damage Effects 48% chance → 75% chance for 13 → 16 turns | 63 → 119 | TargetSelf | Cleric |
| Elemental AegisElite | Fire resistance 39% → 55% for 13 → 16 turnsFrost resistance 39% → 55% for 13 → 16 turnsLightning resistance 39% → 55% for 13 → 16 turns | 63 → 119 | TargetSelf | Cleric |
| Purification RitualElite | Remove Curse From Item +28% → +45% | 63 → 119 | TargetSelf | Cleric |
| Rain of DissolutionElite | Acid damage 18 → 93 | 63 → 119 | AreaEnemy | Cleric |
| Absolute ReversalLegendary | Reflect Magical Damage Effects certain for 18 → 20 turns | 114 → 179 | TargetSelf | Cleric |
| Absolute SanctuaryLegendary | Acid resistance 44% → 51% for 18 → 20 turnsCrushing resistance 44% → 51% for 18 → 20 turnsFire resistance 44% → 51% for 18 → 20 turnsFrost resistance 44% → 51% for 18 → 20 turnsHoly resistance 44% → 51% for 18 → 20 turnsLightning resistance 44% → 51% for 18 → 20 turnsNecrotic resistance 44% → 51% for 18 → 20 turnsPiercing resistance 44% → 51% for 18 → 20 turnsPoison resistance 44% → 51% for 18 → 20 turnsSlashing resistance 44% → 51% for 18 → 20 turns | 114 → 179 | TargetSelf | Cleric |
| Insomnia’s GiftLegendary | Restore Stamina 24 → 27 | 114 → 179 | TargetSelf | Cleric |
| Metallic ResilienceLegendary | Crushing resistance 132% → 152% for 18 → 20 turnsPiercing resistance 132% → 152% for 18 → 20 turnsSlashing resistance 132% → 152% for 18 → 20 turns | 114 → 179 | TargetSelf | Cleric |
| Sustenance of the ArcaneLegendary | Restore Satiety 15 → 17 | 114 → 179 | TargetSelf | Cleric |
Conjuration Arcane
| Name | Effects, first castable → level 50 | Mana | Delivery | Best class |
|---|---|---|---|---|
| Bolt of WitheringCommon | Necrotic damage 6 → 61 | 12 → 24 | ProjectileEnemy | Mage |
| Curse of the UndyingCommon | Raise Zombie +16 → +65 for 11 → 20 turns | 12 → 24 | Target DeadEnemy | Mage |
| Graveborn SnareCommon | Necrotic damage 8 → 85 | 12 → 24 | AreaSelf | Mage |
| Sanctuary of the NecrosisCommon | Holy resistance 12% → 35% for 6 → 10 turns | 12 → 24 | TargetSelf | Mage |
| Warrior of the DeadCommon | Raise Skeleton Warrior +16 → +65 for 11 → 20 turns | 12 → 24 | Target DeadEnemy | Mage |
| Aura of the DyingUncommon | Necrotic damage 2 → 32 | 36 → 48 | AreaSelf | Mage |
| Bone Archer’s CallUncommon | Raise Skeleton Archer +2 → +6 for 8 → 14 turns | 36 → 48 | Target DeadEnemy | Mage |
| Feast Upon the DeadUncommon | Convert Corpse to Life +17% → +75% | 36 → 48 | Target DeadEnemy | Mage |
| Ghoul’s AwakeningUncommon | Raise Ghoul +2 → +6 for 8 → 14 turns | 36 → 48 | Target DeadEnemy | Mage |
| Messenger of DoomUncommon | Summon Crow +2 → +6 for 11 → 20 turns | 36 → 48 | TargetSelf | Mage |
| Tempest of the GraveUncommon | Necrotic damage 4 → 53 | 36 → 48 | AreaEnemy | Mage |
| Blade of the Vampire LordRare | Steal Life On Hit Performed +8% → +22% for 9 → 14 turns | 60 → 80 | TargetSelf | Mage |
| Breath of LifeRare | Ally Revival +13 → +32 | 60 → 80 | Target DeadAlly | Mage |
| Lichborn AscensionRare | Raise Lich +3 → +6 for 9 → 14 turns | 60 → 80 | Target DeadEnemy | Mage |
| Plagueborn HorrorRare | Raise Infected Zombie +3 → +6 for 9 → 14 turns | 60 → 80 | Target DeadEnemy | Mage |
| Web of ShadowsRare | Summon Spider +3 → +6 for 9 → 14 turns | 60 → 80 | TargetSelf | Mage |
| Arcane DrainElite | Steal Mana +83 → +129 | 77 → 119 | TargetEnemy | Mage |
| Curse of FrailtyElite | Constitution -2 for 12 → 16 turnsDexterity -2 for 12 → 16 turnsStrength -2 for 12 → 16 turns | 77 → 119 | TargetEnemy | Mage |
| Knight of the Bone LegionElite | Summon Skeleton Knight +4 → +6 for 16 → 20 turns | 77 → 119 | TargetSelf | Mage |
| Rise of the Arch-LichElite | Raise Arch Lich +4 → +6 for 11 → 14 turns | 77 → 119 | Target DeadEnemy | Mage |
| Siphon VitalityElite | Steal Life +83 → +129 | 77 → 119 | TargetEnemy | Mage |
| Aura of EnfeeblementLegendary | Constitution -1 for 13 → 14 turnsDexterity -1 for 13 → 14 turnsStrength -1 for 13 → 14 turns | 101 → 179 | AreaSelf | Mage |
| Manifest SustenanceLegendary | Evoke Food +6% → +8% | 101 → 179 | TargetSelf | Mage |
| Necrotic AegisLegendary | Steal Life On Hit Received +75% → +98% for 18 → 20 turns | 101 → 179 | TargetSelf | Mage |
| Winged TerrorLegendary | Summon Wyvern +5 → +6 for 14 → 16 turns | 101 → 179 | TargetSelf | Mage |
Evocation Arcane
| Name | Effects, first castable → level 50 | Mana | Delivery | Best class |
|---|---|---|---|---|
| Draconic ExhalationCommon | Fire damage 4 → 39 on enemiesFire damage 1 per turn → 10 per turn on enemies for 3 → 6 turns | 12 → 24 | AreaSelf | Mage |
| Infernal AegisCommon | Fire resistance 12% → 35% for 6 → 10 turns | 12 → 24 | TargetSelf | Mage |
| Infernal DetonationCommon | Fire damage 6 → 61 on enemiesFire damage 1 per turn → 4 per turn on enemies for 2 → 4 turns | 12 → 24 | ProjectileEnemy | Mage |
| Shard of WinterCommon | Frost damage 4 → 45Action Speed -15% → -68% for 6 → 10 turnsMovement Speed -15% → -68% for 6 → 10 turns | 12 → 24 | ProjectileEnemy | Mage |
| Stormcaller’s WrathCommon | Lightning damage 4 → 45 | 12 → 24 | ProjectileEnemy | Mage |
| Ember SnareUncommon | Fire damage 10 → 108Fire resistance 7% → 20% for 3 → 6 turns | 36 → 48 | AreaSelf | Mage |
| Heaven’s JudgmentUncommon | Lightning damage 8 → 100 | 36 → 48 | TargetEnemy | Mage |
| Raging TempestUncommon | Lightning damage 6 → 69 | 36 → 48 | AreaEnemy | Mage |
| Static ConfinementUncommon | Lightning damage 10 → 108Action Speed -34% → -150% for 6 → 10 turnsMovement Speed -34% → -150% for 6 → 10 turns | 36 → 48 | AreaSelf | Mage |
| Stormborn GuardianUncommon | Summon Lightning Elemental +2 → +6 for 8 → 14 turns | 36 → 48 | TargetSelf | Mage |
| Blazing BarricadeRare | Fire damage 4 → 39 on enemiesFire damage 2 per turn → 10 per turn on enemies for 4 → 6 turns | 60 → 80 | AreaSelf | Mage |
| Flameborn SentinelRare | Summon Fire Elemental +3 → +6 for 9 → 14 turns | 60 → 80 | TargetSelf | Mage |
| Frozen CataclysmRare | Frost damage 6 → 45Action Speed -29% → -82% for 6 → 10 turnsMovement Speed -29% → -82% for 6 → 10 turns | 60 → 80 | AreaEnemy | Mage |
| Frozen Fang TrapRare | Frost damage 17 → 146Action Speed -29% → -82% for 6 → 10 turnsMovement Speed -29% → -82% for 6 → 10 turns | 60 → 80 | AreaSelf | Mage |
| Glacial BulwarkRare | Crushing resistance 20% → 43% for 9 → 14 turnsPiercing resistance 20% → 43% for 9 → 14 turnsSlashing resistance 20% → 43% for 9 → 14 turns | 60 → 80 | TargetSelf | Mage |
| HellstormRare | Fire damage 6 → 53 on enemiesFire damage 2 per turn → 10 per turn on enemies for 4 → 6 turns | 60 → 80 | AreaEnemy | Mage |
| Elemental BastionElite | Fire damage 11 → 61Frost damage 11 → 61Lightning damage 11 → 61 | 77 → 119 | AreaSelf | Mage |
| Frozen FortressElite | Frost damage 11 → 61Action Speed -51% → -90% for 8 → 10 turnsMovement Speed -51% → -90% for 8 → 10 turns | 77 → 119 | AreaSelf | Mage |
| Frozen StasisElite | Frost damage 4 per turn → 18 per turn for 8 → 10 turnsAction Speed -60% → -105% for 8 → 10 turnsMovement Speed -60% → -105% for 8 → 10 turns | 77 → 119 | TargetEnemy | Mage |
| Glacial GuardianElite | Summon Ice Elemental +4 → +6 for 12 → 16 turns | 77 → 119 | TargetSelf | Mage |
| Stormcaller’s EmbraceElite | Lightning resistance 61% → 94% for 12 → 16 turnsAdd Mana On Hit Received +76% → +135% for 16 → 20 turns | 77 → 119 | TargetSelf | Mage |
| Arctic SurgeLegendary | Frost damage 7 → 24Frost resistance 64% → 78% for 13 → 14 turnsMovement Speed -69% → -90% for 13 → 14 turnsAction Speed -69% → -90% for 13 → 14 turns | 101 → 179 | AreaEnemy | Mage |
| Burning HexLegendary | Fire damage 10 per turn → 32 per turn for 5 → 6 turns | 101 → 179 | TargetEnemy | Mage |
| Prison of the StormLegendary | Lightning damage 31 → 108Action Speed -115% → -150% for 2 turnsMovement Speed -115% → -150% for 2 turns | 101 → 179 | TargetEnemy | Mage |
| Wrath of the WildLegendary | Fire damage 13 → 45Frost damage 13 → 45Lightning damage 13 → 45Fire resistance 42% → 51% for 13 → 14 turnsFrost resistance 42% → 51% for 13 → 14 turnsLightning resistance 42% → 51% for 13 → 14 turns | 101 → 179 | AreaSelf | Mage |
Illusion Arcane
| Name | Effects, first castable → level 50 | Mana | Delivery | Best class |
|---|---|---|---|---|
| Disarm TrapCommon | Disarm Trap +34% → +150% | 12 → 24 | TargetSelf | Mage |
| Dread ManifestationCommon | Fear +15% → +68% for 6 → 10 turns | 12 → 24 | TargetEnemy | Mage |
| Ethereal GlowCommon | Light +3 → +13 for 11 → 20 turnsNoise +100% for 11 → 20 turns (drawback)Visibility +100% for 11 → 20 turns (drawback)Detect Traps +15% → +68% for 11 → 20 turns | 12 → 24 | TargetSelf | Mage |
| Seer’s IntuitionCommon | Detect Traps +24% → +105% for 8 → 14 turns | 12 → 24 | TargetSelf | Mage |
| Toxic TrickeryCommon | Poison damage 4 → 39 on enemiesPoison damage 1 per turn → 10 per turn on enemies for 3 → 6 turns | 12 → 24 | ProjectileEnemy | Mage |
| Architect’s InsightUncommon | Detect Rooms 8% chance → 38% chance | 36 → 48 | AreaSelf | Mage |
| Shimmering MirageUncommon | Evade +17% → +75% for 6 → 10 turnsVisibility -17% → -75% for 6 → 10 turns | 36 → 48 | TargetSelf | Mage |
| Unveiling SightUncommon | Detect Enemies 8% chance → 38% chance | 36 → 48 | AreaSelf | Mage |
| Venomous DetonationUncommon | Poison damage 4 → 53 on enemiesPoison damage 1 per turn → 10 per turn on enemies for 3 → 6 turns | 36 → 48 | AreaEnemy | Mage |
| Venomous SnareUncommon | Poison damage 6 → 61 on enemiesPoison damage 1 per turn → 10 per turn on enemies for 3 → 6 turns | 36 → 48 | AreaSelf | Mage |
| Fog of the ForgottenRare | Intelligence -2 for 5 → 8 turnsWisdom -2 for 5 → 8 turns | 60 → 80 | TargetEnemy | Mage |
| Phantom GuardRare | Crushing resistance 20% → 43% for 9 → 14 turnsPiercing resistance 20% → 43% for 9 → 14 turnsSlashing resistance 20% → 43% for 9 → 14 turns | 60 → 80 | TargetSelf | Mage |
| Silence of the ShadowsRare | Noise -58% → -165% for 9 → 14 turns | 60 → 80 | TargetSelf | Mage |
| Veil of DarknessRare | Vision -29% → -82% for 6 → 10 turns | 60 → 80 | TargetEnemy | Mage |
| Veil of the UnseenRare | Visibility -45% → -128% for 4 → 6 turnsNoise -45% → -128% for 4 → 6 turns | 60 → 80 | TargetSelf | Mage |
| Eclipse of FearElite | Fear +60% → +105% for 8 → 10 turns | 77 → 119 | AreaSelf | Mage |
| Phantom EscapeElite | Evade Traps +55% → +98% for 8 → 10 turns | 77 → 119 | TargetSelf | Mage |
| Phantom LockpickElite | Locks Opening strength 102 → strength 180 | 77 → 119 | TargetSelf | Mage |
| Shadow FormElite | Shadow Form +4% → +8% for 5 → 6 turns | 77 → 119 | TargetSelf | Mage |
| Soothing PresenceElite | Mind Control Animal +17% → +30% for 11 → 14 turns | 77 → 119 | TargetEnemy | Mage |
| Aegis of the Unseen SnareLegendary | Disarm All Traps in Room 58% chance → 75% chance | 101 → 179 | TargetSelf | Mage |
| Barrier of DeceptionLegendary | Poison damage 24 → 85Poison resistance 23% → 27% for 5 → 6 turns | 101 → 179 | AreaSelf | Mage |
| Greater Veil of the UnseenLegendary | Visibility -115% → -150% for 5 → 6 turnsNoise -115% → -150% for 5 → 6 turns | 101 → 179 | TargetSelf | Mage |
| Miasma VeilLegendary | Poison damage 20 → 69 on enemiesPoison damage 5 per turn → 18 per turn on enemies for 5 → 6 turns | 101 → 179 | AreaEnemy | Mage |
| Puppet Master’s WillLegendary | Mind Control +23% → +30% for 13 → 14 turns | 101 → 179 | TargetEnemy | Mage |
Restoration Divine
| Name | Effects, first castable → level 50 | Mana | Delivery | Best class |
|---|---|---|---|---|
| Arrow of the HeavensCommon | Holy damage 4 → 45 | 12 → 24 | ProjectileEnemy | Cleric |
| Light’s EmbraceCommon | Restore Health 3 → 33 | 12 → 24 | TargetAlly | Cleric |
| Self-RecoveryCommon | Restore Health 4 → 39 | 12 → 24 | TargetSelf | Cleric |
| Ward Against DarknessCommon | Necrotic resistance 19% → 55% for 11 → 20 turns | 12 → 24 | TargetSelf | Cleric |
| Aegis of LightUncommon | Crushing resistance 5% → 16% for 7 → 12 turnsPiercing resistance 5% → 16% for 7 → 12 turnsSlashing resistance 5% → 16% for 7 → 12 turns | 36 → 48 | TargetSelf | Cleric |
| Flickering Aura of HealingUncommon | Restore Health 1 per turn → 8 per turn for 7 → 12 turns | 36 → 48 | TargetSelf | Cleric |
| Pillar of DivinityUncommon | Holy damage 8 → 85 | 36 → 48 | TargetEnemy | Cleric |
| Purification TouchUncommon | Remove Poison +8% → +38% | 36 → 48 | TargetSelf | Cleric |
| Weak Aura of RestorationUncommon | Restore Health 1 per turn → 8 per turn for 7 → 12 turns | 36 → 48 | TargetAlly | Cleric |
| Banish the UndeadRare | Holy damage 18 → 138 | 50 → 80 | AreaSelf | Cleric |
| Divine AegisRare | Necrotic resistance 44% → 86% for 14 → 20 turnsAdd Action Points On Hit Received +87% → +210% for 14 → 20 turns | 50 → 80 | TargetSelf | Cleric |
| Merciful RestorationRare | Restore Health 11 → 81 | 50 → 80 | TargetAlly | Cleric |
| Sacred RenewalRare | Restore Health 11 → 81 | 50 → 80 | TargetSelf | Cleric |
| Terror of the RighteousRare | Fear +172% → +412% for 14 → 20 turns | 50 → 80 | AreaSelf | Cleric |
| Weapon of the SaintsRare | Deal Extra Damage on Hit Performed +34% → +82% for 14 → 20 turns | 50 → 80 | TargetSelf | Cleric |
| Aura of BenevolenceElite | Restore Health 3 per turn → 12 per turn for 13 → 16 turns | 63 → 119 | TargetAlly | Cleric |
| Awaken PresenceElite | Restore Stamina 12 → 17 | 63 → 119 | TargetSelf | Cleric |
| Beacon of RestorationElite | Restore Health 27 → 134 | 63 → 119 | TargetSelf | Cleric |
| Divine InterventionElite | Restore Health 25 → 120 | 63 → 119 | TargetAlly | Cleric |
| Divine Self-RegenerationElite | Restore Health 3 per turn → 12 per turn for 13 → 16 turns | 63 → 119 | TargetSelf | Cleric |
| Mending of the FleshElite | Remove Disease 28% chance → 45% chance | 63 → 119 | TargetSelf | Cleric |
| Blast of VitalityLegendary | Restore Health 27 → 67 on youRestore Health 27 → 67 on allies | 114 → 179 | AreaSelf | Cleric |
| Blessing of LightLegendary | Strength +1 for 9 → 10 turnsConstitution +1 for 9 → 10 turnsWisdom +1 for 9 → 10 turns | 114 → 179 | TargetSelf | Cleric |
| Radiant BlessingLegendary | Holy damage 13 per turn → 32 per turn for 6 turns | 114 → 179 | AreaSelf | Cleric |
| Sanctuary of LightLegendary | Acid resistance 27% → 31% for 15 → 16 turnsFire resistance 27% → 31% for 15 → 16 turnsFrost resistance 27% → 31% for 15 → 16 turnsLightning resistance 27% → 31% for 15 → 16 turnsNecrotic resistance 41% → 47% for 15 → 16 turnsPoison resistance 27% → 31% for 15 → 16 turns | 114 → 179 | TargetSelf | Cleric |
Transmutation Arcane
| Name | Effects, first castable → level 50 | Mana | Delivery | Best class |
|---|---|---|---|---|
| Alchemist’s MasteryCommon | Change Item To Material strength 8 → strength 38 | 12 → 24 | TargetSelf | Mage |
| Bastion of StoneCommon | Crushing damage 2 → 32Movement Speed -15% → -68% for 6 → 10 turns | 12 → 24 | AreaSelf | Mage |
| Earthshatter ProjectileCommon | Crushing damage 6 → 69 | 12 → 24 | ProjectileEnemy | Mage |
| Spatial BanishmentCommon | Teleport within Room +2% → +8% | 12 → 24 | TargetEnemy | Mage |
| Tethered StrideCommon | Movement Speed -15% → -68% for 6 → 10 turns | 12 → 24 | TargetEnemy | Mage |
| Cosmic ImpactUncommon | Crushing damage 10 → 114 | 36 → 48 | TargetEnemy | Mage |
| Forced DisplacementUncommon | Teleport within Level 8% chance → 38% chance | 36 → 48 | TargetEnemy | Mage |
| Formshift CurseUncommon | Polymorph Enemy +7% → +30% | 36 → 48 | TargetEnemy | Mage |
| Temporal DragUncommon | Action Speed -17% → -75% for 7 → 12 turns | 36 → 48 | TargetEnemy | Mage |
| Twin of the AllyUncommon | Clone Target +7% → +30% for 6 → 10 turns | 36 → 48 | TargetAlly | Mage |
| Echo of the FoeRare | Clone Target +8% → +22% for 9 → 14 turns | 60 → 80 | TargetEnemy | Mage |
| Phantom StepRare | Movement Speed +29% → +82% for 9 → 14 turns | 60 → 80 | TargetSelf | Mage |
| Ring of MagmaRare | Fire damage 6 → 53Crushing damage 6 → 53 | 60 → 80 | AreaSelf | Mage |
| Starfall CataclysmRare | Crushing damage 8 → 69 | 60 → 80 | AreaEnemy | Mage |
| Step Between SpacesRare | Teleport within Room +3% → +8% | 60 → 80 | TargetSelf | Mage |
| Temporal ShacklesRare | Action Speed -16% → -45% for 6 → 10 turnsMovement Speed -16% → -45% for 6 → 10 turns | 60 → 80 | TargetEnemy | Mage |
| Accelerated ReflexesElite | Action Speed +76% → +135% for 12 → 16 turns | 77 → 119 | TargetSelf | Mage |
| Blink of the MagusElite | Teleport within Level 26% chance → 45% chance | 77 → 119 | TargetSelf | Mage |
| Paralysis HexElite | Movement Speed -514% → -908% for 8 → 10 turns | 77 → 119 | TargetEnemy | Mage |
| Reflected AdversaryElite | Clone Target +17% → +30% for 11 → 14 turns | 77 → 119 | TargetEnemy | Mage |
| Touch of MidasElite | Change Item To Gold +51% → +90% | 77 → 119 | TargetSelf | Mage |
| Perfect DoppelgängerLegendary | Clone Target +29% → +38% for 5 → 6 turns | 101 → 179 | TargetEnemy | Mage |
| Prison of StoneLegendary | Movement Speed -138% → -180% for 9 → 10 turnsAction Speed -138% → -180% for 9 → 10 turns | 101 → 179 | TargetEnemy | Mage |
| Temporal SurgeLegendary | Action Speed +69% → +90% for 13 → 14 turnsMovement Speed +69% → +90% for 13 → 14 turns | 101 → 179 | TargetSelf | Mage |
| Tremor WaveLegendary | Crushing damage 27 → 93Movement Speed -69% → -90% for 9 → 10 turns | 101 → 179 | AreaSelf | Mage |
How it works
Tiers and proficiency
Each spell tier expects a school proficiency: Common 1, Uncommon 3, Rare 5, Elite 7, Legendary 9. You can still learn and cast spells above your level, but every missing point adds 0.25× to the mana cost and cuts the chance to learn it from a tome sharply (×0.5, ×0.25, ×0.1, then ×0.04).
How spells grow
Damage and healing grow with your level (×0.5 at level 1, +3% per level after that), your school proficiency and your casting attribute. If a school matches your class's favoured nature (Arcane or Divine), its proficiency counts double. Spell and skill mana costs rise 2% per level after level 1. Skills have a higher base mana cost than their reference spells.
The numbers on these pages come from engine checks in a sandbox. Minimum is the earliest affordable level for the reference class’s attribute build, with proficiency points spent only on the tested school. Maximum is level 50 with the school at that class’s cap. Projectile and area contact effects are listed but not simulated, and situational abilities still need an appropriate target.
When casting fails
Trap skills and spells always fail while any living enemy can see the hero. Hearing alone does not block placement. Failed attempts still spend mana and action points. Executed spells and skills write Casted or Used Skill followed by their display name to the log. When their effects on the hero end, the log reports the ability ending, including leaving Hide In Shadows or the light going out. Recasting to refresh an effect does not report it ending.
Casting in darkness without a light fails 15% of the time; light-giving spells and necrotic magic (Necrotic damage, raising the dead, draining life) never fail. Arcane spells also fail more often in armor: each light piece adds up to 10% (chest) and each heavy piece up to 13%. Clothing is free. Enemies who notice you casting attack at once 80% of the time.
