Aura of the Dying

UncommonConjuration, Arcane

A malevolent aura pulses around you, sapping the strength of nearby foes and infecting them with necrotic decay.

Mana
36 → 48 (+50% at first)
Action points
40
Duration
6 → 10 turns
Delivery
Area
Target
Yourself
Tier proficiency
3
Reference build can cast from
Level 1 (Mage, Conjuration 1)
Chance to learn
6% → 100%

Effects

EffectFirst castableLevel 1, Conjuration 1At its bestLevel 50, Conjuration 10
Necrotic damageOn the target232
Cast by a Mage, the class that can take Conjuration furthest. Its casting attribute (Intelligence) was 4 at first and 10 at its best. The minimum respects the level’s proficiency budget; other attribute allocations and equipment can change when you can afford it.

Cast in a test arena at its best: spent 48 mana; placed: Aura of the Dying attached to the caster (the scene shows it and applies any contact effects; see Effects).

Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.

Who can learn it

ClassConjuration capStanding
Mage10Reaches the tier
Bard6Reaches the tier
Monk5Reaches the tier
Shaman5Reaches the tier
Cleric4Reaches the tier
Druid4Reaches the tier
Spell Sword4Reaches the tier
Thief2Below tier: needs 3, costs more mana, hard to learn
Paladin2Below tier: needs 3, costs more mana, hard to learn
Ranger2Below tier: needs 3, costs more mana, hard to learn