Druid

A guardian of nature who commands beasts, plants, and elemental forces. Capable of shapeshifting and versatile spellcasting.

Hit dice
8
Favoured magic
Divine
Casting attribute
Wisdom
Signature weapon
Staff

Races

Forbidden

Alignments
Good, Evil

Starts with

Every hero starts with Ethereal Glow (Illusion Light) in slot 1 of both quick presets, even with no Illusion proficiency.

Growing up

A Human druid built as a caster: points go to Wisdom, Constitution, Dexterity first, and the staff is the standard one for the level.

LevelStrDexConIntWisChaHealthManaEvade (melee / ranged)Weapon hitHit chanceCritical chanceAP per attack
134434320503% / 4%976%6%77
1035636356984% / 5%1681%11%70
20377383991676% / 7%2787%17%62
303993931632307% / 9%3789%19%50
404101041032243348% / 10%5290%20%44
506101051052725148% / 10%5990%20%42

Proficiency caps

Weapons
Dagger10
Sword—
Axe4
Mace6
Hammer6
Staff10
Bow—
Crossbow—
Shield—
Unarmed5
Combat styles
Single Handed10
Two Handed10
Two Weapons10
Armor
Light Armor10
Heavy Armor—
Magic
Abjuration6
Conjuration4
Evocation4
Illusion4
Restoration6
Transmutation4
Thievery
Stealth4
Traps4
Assassination—
Locks4
Stealing—
Other
Alchemy10
Smithing10

Spells and skills

What a druid can learn. Below-tier means the class can never reach the proficiency the spell’s tier expects. It can still be learned and cast, but with a lower chance and at a higher mana cost.

SchoolCapFullBelow tierExamples
AbjurationDivine61510Absolute Reversal, Absolute Sanctuary, Insomnia’s Gift
AssassinationSkill—00None
ConjurationArcane41114Aura of Enfeeblement, Manifest Sustenance, Necrotic Aegis
EvocationArcane41015Arctic Surge, Burning Hex, Prison of the Storm
IllusionArcane41015Aegis of the Unseen Snare, Barrier of Deception, Greater Veil of the Unseen
LocksSkill410Open Locks
RestorationDivine61510Blast of Vitality, Blessing of Light, Radiant Blessing
StealthSkill410Hide In Shadows
TransmutationArcane41015Perfect Doppelgänger, Prison of Stone, Temporal Surge
TrapsSkill430Detect Traps, Disarm Trap, Spike Trap
Examples are the highest-tier spells the class can learn in that school.