Dark Elf

The Dark Elves dwell in shadowed caverns illuminated only by bioluminescent fungi and haunting violet flames. Once kin to surface elves, they were banished after the Sundering—a magical cataclysm said to be of their own making. They now rule vast subterranean kingdoms, their society built on cunning, ambition, and hidden power.

Size
Medium (evade ×1)
Movement speed
Normal
Spotting traps
20%
Dodging traps
0%
Visibility
Normal
Noise
Normal
Magic resistance
Normal
Starting evade
2% melee, 3% ranged

Trap and evade figures are for a new level 1 Dark Elf warrior with no equipment, read from the game.

Classes

Attribute limits

Strength10
Dexterity10
Constitution8
Intelligence12
Wisdom10
Charisma10
Most races can raise an attribute to 10.

Resistances

DamageLevel 1Level 10Level 20Level 30Level 40Level 50
Holy-11%-20%-30%-40%-50%-60%
Necrotic+11%+20%+30%+40%+50%+60%
Positive values reduce damage taken; negative ones increase it.

Regeneration

In lightIn darkness
HealthNormalNormal
Mana×0.75×1.5
Multiplies the usual 2% of maximum health or mana regained each turn.