Shaman
A mystic who communes with spirits to heal, curse, and command the elements. Flexible support with potent spiritual power.
- Hit dice
- 6
- Favoured magic
- Divine
- Casting attribute
- Wisdom
- Signature weapon
- Staff
Races
Forbidden
- Alignments
- Good, Evil
- Armor materials
- Adamant, Dragon, Dwarven, Elven, Glass, Iron, Orcish, Silver, Steel
- Items
- Light Helmet
Starts with
Every hero starts with Ethereal Glow (Illusion Light) in slot 1 of both quick presets, even with no Illusion proficiency.
Growing up
A Human shaman built as a caster: points go to Wisdom, Constitution, Dexterity first, and the staff is the standard one for the level.
| Level | Str | Dex | Con | Int | Wis | Cha | Health | Mana | Evade (melee / ranged) | Weapon hit | Hit chance | Critical chance | AP per attack |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 3 | 4 | 4 | 3 | 4 | 3 | 15 | 50 | 3% / 4% | 9 | 77% | 7% | 77 |
| 10 | 3 | 5 | 6 | 3 | 6 | 3 | 42 | 98 | 4% / 5% | 17 | 82% | 12% | 70 |
| 20 | 3 | 7 | 7 | 3 | 8 | 3 | 74 | 167 | 6% / 7% | 27 | 87% | 17% | 60 |
| 30 | 3 | 9 | 9 | 3 | 9 | 3 | 122 | 230 | 7% / 9% | 37 | 89% | 19% | 50 |
| 40 | 4 | 10 | 10 | 4 | 10 | 3 | 168 | 334 | 8% / 10% | 52 | 90% | 20% | 44 |
| 50 | 6 | 10 | 10 | 5 | 10 | 5 | 204 | 514 | 8% / 10% | 59 | 90% | 20% | 41 |
Proficiency caps
| Weapons | |
|---|---|
| Dagger | 5 |
| Sword | — |
| Axe | — |
| Mace | 5 |
| Hammer | — |
| Staff | 10 |
| Bow | — |
| Crossbow | — |
| Shield | 5 |
| Unarmed | 5 |
| Combat styles | |
| Single Handed | 6 |
| Two Handed | 6 |
| Two Weapons | 6 |
| Armor | |
| Light Armor | 10 |
| Heavy Armor | — |
| Magic | |
| Abjuration | 4 |
| Conjuration | 5 |
| Evocation | — |
| Illusion | 1 |
| Restoration | 8 |
| Transmutation | — |
| Thievery | |
| Stealth | 3 |
| Traps | — |
| Assassination | — |
| Locks | 3 |
| Stealing | — |
| Other | |
| Alchemy | 10 |
| Smithing | 10 |
Spells and skills
What a shaman can learn. Below-tier means the class can never reach the proficiency the spell’s tier expects. It can still be learned and cast, but with a lower chance and at a higher mana cost.
| School | Cap | Full | Below tier | Examples |
|---|---|---|---|---|
| AbjurationDivine | 4 | 9 | 16 | Absolute Reversal, Absolute Sanctuary, Insomnia’s Gift |
| AssassinationSkill | — | 0 | 0 | None |
| ConjurationArcane | 5 | 16 | 9 | Aura of Enfeeblement, Manifest Sustenance, Necrotic Aegis |
| EvocationArcane | — | 0 | 0 | None |
| IllusionArcane | 1 | 5 | 20 | Aegis of the Unseen Snare, Barrier of Deception, Greater Veil of the Unseen |
| LocksSkill | 3 | 1 | 0 | Open Locks |
| RestorationDivine | 8 | 21 | 4 | Blast of Vitality, Blessing of Light, Radiant Blessing |
| StealthSkill | 3 | 1 | 0 | Hide In Shadows |
| TransmutationArcane | — | 0 | 0 | None |
| TrapsSkill | — | 0 | 0 | None |
