Necrotic Aegis

LegendaryConjuration, Arcane

A dark protective force envelops you, absorbing damage while draining the life essence of those who strike you.

When its last active effect on you ends, the log shows “Ended Necrotic Aegis”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.

Mana
101 → 179
Action points
75
Duration
18 → 20 turns
Delivery
Target
Target
Yourself
Tier proficiency
9
Reference build can cast from
Level 7 (Mage, Conjuration 9)
Chance to learn
55% → 100%

Effects

EffectFirst castableLevel 7, Conjuration 9At its bestLevel 50, Conjuration 10
Steal Life On Hit ReceivedOn you+75% for 18 turns+98% for 20 turns
Cast by a Mage, the class that can take Conjuration furthest. Its casting attribute (Intelligence) was 5 at first and 10 at its best. The minimum respects the level’s proficiency budget; other attribute allocations and equipment can change when you can afford it.

Cast in a test arena at its best: spent 179 mana; caster gains Steal Life On Hit Received +98% for 20 turns; placed: Necrotic Aegis attached to the caster (the scene shows it and applies any contact effects; see Effects).

Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.

Who can learn it

ClassConjuration capStanding
Mage10Reaches the tier
Bard6Below tier: needs 9, costs more mana, hard to learn
Monk5Below tier: needs 9, costs more mana, hard to learn
Shaman5Below tier: needs 9, costs more mana, hard to learn
Cleric4Below tier: needs 9, costs more mana, hard to learn
Druid4Below tier: needs 9, costs more mana, hard to learn
Spell Sword4Below tier: needs 9, costs more mana, hard to learn
Thief2Below tier: needs 9, costs more mana, hard to learn
Paladin2Below tier: needs 9, costs more mana, hard to learn
Ranger2Below tier: needs 9, costs more mana, hard to learn