Aura of Enfeeblement
LegendaryConjuration, ArcaneSurround yourself with a weakening aura, draining the stamina and strength of all enemies who dare approach.
When its last active effect on you ends, the log shows “Ended Aura of Enfeeblement”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.
- Mana
- 101 → 179
- Action points
- 75
- Duration
- 13 → 14 turns
- Delivery
- Area
- Target
- Yourself
- Tier proficiency
- 9
- Reference build can cast from
- Level 7 (Mage, Conjuration 9)
- Chance to learn
- 55% → 100%
Effects
| Effect | First castableLevel 7, Conjuration 9 | At its bestLevel 50, Conjuration 10 |
|---|---|---|
| ConstitutionOn the target | -1 for 13 turns | -1 for 14 turns |
| DexterityOn the target | -1 for 13 turns | -1 for 14 turns |
| StrengthOn the target | -1 for 13 turns | -1 for 14 turns |
Cast in a test arena at its best: spent 179 mana; placed: Aura of Enfeeblement attached to the caster (the scene shows it and applies any contact effects; see Effects).
Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.
Who can learn it
| Class | Conjuration cap | Standing |
|---|---|---|
| Mage | 10 | Reaches the tier |
| Bard | 6 | Below tier: needs 9, costs more mana, hard to learn |
| Monk | 5 | Below tier: needs 9, costs more mana, hard to learn |
| Shaman | 5 | Below tier: needs 9, costs more mana, hard to learn |
| Cleric | 4 | Below tier: needs 9, costs more mana, hard to learn |
| Druid | 4 | Below tier: needs 9, costs more mana, hard to learn |
| Spell Sword | 4 | Below tier: needs 9, costs more mana, hard to learn |
| Thief | 2 | Below tier: needs 9, costs more mana, hard to learn |
| Paladin | 2 | Below tier: needs 9, costs more mana, hard to learn |
| Ranger | 2 | Below tier: needs 9, costs more mana, hard to learn |
