Orc
Orcs are a force of nature—fierce warriors shaped by harsh environments and clan loyalty. Strength and honor guide them, but so does an unspoken tenderness for their kin. To an orc, a friend is family, and family is everything.
- Size
- Medium (evade ×1)
- Movement speed
- Normal
- Spotting traps
- 20%
- Dodging traps
- 0%
- Visibility
- Normal
- Noise
- Normal
- Magic resistance
- Normal
- Starting evade
- 2% melee, 3% ranged
Trap and evade figures are for a new level 1 Orc warrior with no equipment, read from the game.
Classes
Attribute limits
| Strength | 12 |
| Dexterity | 10 |
| Constitution | 10 |
| Intelligence | 8 |
| Wisdom | 10 |
| Charisma | 10 |
Most races can raise an attribute to 10.
Resistances
| Damage | Level 1 | Level 10 | Level 20 | Level 30 | Level 40 | Level 50 |
|---|
| Fire | +11% | +20% | +30% | +40% | +50% | +60% |
Positive values reduce damage taken; negative ones increase it.
Regeneration
| In light | In darkness |
|---|
| Health | ×1.5 | ×1.5 |
| Mana | ×0.75 | ×0.75 |
Multiplies the usual 2% of maximum health or mana regained each turn.