Half Orc

Half-orcs walk between worlds, inheriting both the might of orcs and the flexibility of humans. This often drives them to prove themselves, not through rage, but through endurance and grit. Their lives are stories of duality—and triumph.

Size
Medium (evade ×1)
Movement speed
Normal
Spotting traps
20%
Dodging traps
0%
Visibility
Normal
Noise
Normal
Magic resistance
Normal
Starting evade
2% melee, 3% ranged

Trap and evade figures are for a new level 1 Half Orc warrior with no equipment, read from the game.

Classes

Attribute limits

Strength11
Dexterity10
Constitution10
Intelligence9
Wisdom10
Charisma10
Most races can raise an attribute to 10.

Resistances

No natural resistances or weaknesses.

Regeneration

In lightIn darkness
Health×1.25×1.25
ManaNormalNormal
Multiplies the usual 2% of maximum health or mana regained each turn.