Detect Traps
CommonTrapsWhen its last active effect on you ends, the log shows “Ended Detect Traps”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.
- Mana
- 18 → 36
- Action points
- 55
- Duration
- 12 → 24 turns
- Delivery
- Target
- Target
- Yourself
- Reference build can cast from
- Level 1 (Thief, Traps 1)
Effects
| Effect | First castableLevel 1, Traps 1 | At its bestLevel 50, Traps 10 |
|---|---|---|
| Detect TrapsOn you | +29% for 12 turns | +90% for 24 turns |
Cast in a test arena at its best: spent 36 mana; caster gains Detect Traps +90% for 24 turns.
Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.
