Temporal Surge
LegendaryTransmutation, ArcaneManipulate time around yourself, moving and acting at an accelerated rate.
When its last active effect on you ends, the log shows “Ended Temporal Surge”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.
- Mana
- 101 → 179
- Action points
- 75
- Duration
- 13 → 14 turns
- Delivery
- Target
- Target
- Yourself
- Tier proficiency
- 9
- Reference build can cast from
- Level 7 (Mage, Transmutation 9)
- Chance to learn
- 55% → 100%
Effects
| Effect | First castableLevel 7, Transmutation 9 | At its bestLevel 50, Transmutation 10 |
|---|---|---|
| Action SpeedOn you | +69% for 13 turns | +90% for 14 turns |
| Movement SpeedOn you | +69% for 13 turns | +90% for 14 turns |
Cast in a test arena at its best: spent 179 mana; caster gains Action Speed +90% for 14 turns, Movement Speed +90% for 14 turns.
Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.
Who can learn it
| Class | Transmutation cap | Standing |
|---|---|---|
| Mage | 10 | Reaches the tier |
| Bard | 6 | Below tier: needs 9, costs more mana, hard to learn |
| Monk | 5 | Below tier: needs 9, costs more mana, hard to learn |
| Cleric | 4 | Below tier: needs 9, costs more mana, hard to learn |
| Druid | 4 | Below tier: needs 9, costs more mana, hard to learn |
| Spell Sword | 4 | Below tier: needs 9, costs more mana, hard to learn |
| Thief | 2 | Below tier: needs 9, costs more mana, hard to learn |
| Paladin | 2 | Below tier: needs 9, costs more mana, hard to learn |
| Ranger | 2 | Below tier: needs 9, costs more mana, hard to learn |
