Burning Hex
LegendaryEvocation, ArcaneIgnite an enemy in unrelenting flames, causing searing damage over time.
When its last active effect on you ends, the log shows “Ended Burning Hex”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.
- Mana
- 101 → 179
- Action points
- 75
- Duration
- 5 → 6 turns
- Delivery
- Target
- Target
- An enemy
- Tier proficiency
- 9
- Reference build can cast from
- Level 7 (Mage, Evocation 9)
- Chance to learn
- 55% → 100%
Effects
| Effect | First castableLevel 7, Evocation 9 | At its bestLevel 50, Evocation 10 |
|---|---|---|
| Fire damageOn the target | 10 per turn for 5 turns | 32 per turn for 6 turns |
Cast in a test arena at its best: spent 179 mana; target gains Fire damage 32 per turn for 6 turns; placed: Burning Hex attached to the target (the scene shows it and applies any contact effects; see Effects).
Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.
Who can learn it
| Class | Evocation cap | Standing |
|---|---|---|
| Mage | 10 | Reaches the tier |
| Bard | 6 | Below tier: needs 9, costs more mana, hard to learn |
| Monk | 5 | Below tier: needs 9, costs more mana, hard to learn |
| Cleric | 4 | Below tier: needs 9, costs more mana, hard to learn |
| Druid | 4 | Below tier: needs 9, costs more mana, hard to learn |
| Spell Sword | 4 | Below tier: needs 9, costs more mana, hard to learn |
| Thief | 2 | Below tier: needs 9, costs more mana, hard to learn |
| Paladin | 2 | Below tier: needs 9, costs more mana, hard to learn |
| Ranger | 2 | Below tier: needs 9, costs more mana, hard to learn |
