Tethered Stride
CommonTransmutation, ArcaneReduce an enemy’s mobility by altering their physical state, making them sluggish and vulnerable.
When its last active effect on you ends, the log shows “Ended Tethered Stride”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.
- Mana
- 12 → 24
- Action points
- 30
- Duration
- 6 → 10 turns
- Delivery
- Target
- Target
- An enemy
- Tier proficiency
- 1
- Reference build can cast from
- Level 1 (Mage, Transmutation 1)
- Chance to learn
- 47% → 100%
Effects
| Effect | First castableLevel 1, Transmutation 1 | At its bestLevel 50, Transmutation 10 |
|---|---|---|
| Movement SpeedOn the target | -15% for 6 turns | -68% for 10 turns |
Cast in a test arena at its best: spent 24 mana; target gains Movement Speed -68% for 10 turns.
Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.
