Dread Manifestation
CommonIllusion, ArcaneInvade the minds of enemies with terrifying visions, sending them fleeing in panic.
When its last active effect on you ends, the log shows “Ended Dread Manifestation”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.
- Mana
- 12 → 24
- Action points
- 30
- Duration
- 6 → 10 turns
- Delivery
- Target
- Target
- An enemy
- Tier proficiency
- 1
- Reference build can cast from
- Level 1 (Mage, Illusion 1)
- Chance to learn
- 47% → 100%
Effects
| Effect | First castableLevel 1, Illusion 1 | At its bestLevel 50, Illusion 10 |
|---|---|---|
| FearOn the target | +15% for 6 turns | +68% for 10 turns |
Cast in a test arena at its best: spent 24 mana; target gains Fear +68% for 10 turns; placed: Dread Manifestation attached to the target (the scene shows it and applies any contact effects; see Effects).
Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.
Who can learn it
| Class | Illusion cap | Standing |
|---|---|---|
| Mage | 10 | Reaches the tier |
| Bard | 6 | Reaches the tier |
| Monk | 5 | Reaches the tier |
| Cleric | 4 | Reaches the tier |
| Druid | 4 | Reaches the tier |
| Spell Sword | 4 | Reaches the tier |
| Thief | 2 | Reaches the tier |
| Paladin | 2 | Reaches the tier |
| Ranger | 2 | Reaches the tier |
| Warrior | 1 | Reaches the tier |
| Barbarian | 1 | Reaches the tier |
| Shaman | 1 | Reaches the tier |
