Temporal Drag
UncommonTransmutation, ArcaneWeigh down an enemy’s body and mind, slowing their ability to react and cast spells.
When its last active effect on you ends, the log shows “Ended Temporal Drag”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.
- Mana
- 36 → 48 (+50% at first)
- Action points
- 40
- Duration
- 7 → 12 turns
- Delivery
- Target
- Target
- An enemy
- Tier proficiency
- 3
- Reference build can cast from
- Level 1 (Mage, Transmutation 1)
- Chance to learn
- 6% → 100%
Effects
| Effect | First castableLevel 1, Transmutation 1 | At its bestLevel 50, Transmutation 10 |
|---|---|---|
| Action SpeedOn the target | -17% for 7 turns | -75% for 12 turns |
Cast in a test arena at its best: spent 48 mana; target gains Action Speed -75% for 12 turns.
Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.
Who can learn it
| Class | Transmutation cap | Standing |
|---|---|---|
| Mage | 10 | Reaches the tier |
| Bard | 6 | Reaches the tier |
| Monk | 5 | Reaches the tier |
| Cleric | 4 | Reaches the tier |
| Druid | 4 | Reaches the tier |
| Spell Sword | 4 | Reaches the tier |
| Thief | 2 | Below tier: needs 3, costs more mana, hard to learn |
| Paladin | 2 | Below tier: needs 3, costs more mana, hard to learn |
| Ranger | 2 | Below tier: needs 3, costs more mana, hard to learn |
