Warrior of the Dead

CommonConjuration, Arcane

Summon a skeletal warrior, armed and ready to fight with unwavering loyalty in service to the necromancer.

When its last active effect on you ends, the log shows “Ended Warrior of the Dead”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.

See Allies and summoning for the creature’s actual stats, lifetime and replacement limit.

Mana
12 → 24
Action points
30
Duration
11 → 20 turns
Delivery
Target Dead
Target
An enemy
Tier proficiency
1
Reference build can cast from
Level 1 (Mage, Conjuration 1)
Chance to learn
47% → 100%

Effects

EffectFirst castableLevel 1, Conjuration 1At its bestLevel 50, Conjuration 10
Raise Skeleton WarriorOn the target+16 for 11 turns+65 for 20 turns
Cast by a Mage, the class that can take Conjuration furthest. Its casting attribute (Intelligence) was 4 at first and 10 at its best. The minimum respects the level’s proficiency budget; other attribute allocations and equipment can change when you can afford it.

Cast in a test arena at its best: spent 24 mana; summoned/raised: Skeleton (Warrior) L10 (Ally).

Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.

Who can learn it

ClassConjuration capStanding
Mage10Reaches the tier
Bard6Reaches the tier
Monk5Reaches the tier
Shaman5Reaches the tier
Cleric4Reaches the tier
Druid4Reaches the tier
Spell Sword4Reaches the tier
Thief2Reaches the tier
Paladin2Reaches the tier
Ranger2Reaches the tier