Pillar of Divinity

UncommonRestoration, Divine

Call down a massive pillar of divine light, dealing damage.

Mana
36 → 48 (+50% at first)
Action points
40
Duration
Instant
Delivery
Target
Target
An enemy
Tier proficiency
3
Reference build can cast from
Level 1 (Cleric, Restoration 1)
Chance to learn
6% → 100%

Effects

EffectFirst castableLevel 1, Restoration 1At its bestLevel 50, Restoration 10
Holy damageOn the target885
Cast by a Cleric, the class that can take Restoration furthest. Its casting attribute (Wisdom) was 4 at first and 10 at its best. The minimum respects the level’s proficiency budget; other attribute allocations and equipment can change when you can afford it.

Cast in a test arena at its best: spent 48 mana; enemy OrcWarrior L40 HP -85.

Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.

Who can learn it

ClassRestoration capStanding
Mage10Reaches the tier
Cleric10Reaches the tier
Monk8Reaches the tier
Shaman8Reaches the tier
Paladin6Reaches the tier
Druid6Reaches the tier
Bard5Reaches the tier
Ranger4Reaches the tier
Spell Sword4Reaches the tier
Warrior2Below tier: needs 3, costs more mana, hard to learn
Thief2Below tier: needs 3, costs more mana, hard to learn
Barbarian2Below tier: needs 3, costs more mana, hard to learn