Weapon of the Saints
RareRestoration, DivineImbue a weapon with divine power, causing it to burn with holy light and deal extra damage.
When its last active effect on you ends, the log shows “Ended Weapon of the Saints”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.
- Mana
- 50 → 80 (+25% at first)
- Action points
- 50
- Duration
- 14 → 20 turns
- Delivery
- Target
- Target
- Yourself
- Tier proficiency
- 5
- Reference build can cast from
- Level 1 (Cleric, Restoration 4)
- Chance to learn
- 18% → 100%
Effects
| Effect | First castableLevel 1, Restoration 4 | At its bestLevel 50, Restoration 10 |
|---|---|---|
| Deal Extra Damage on Hit PerformedOn you | +34% for 14 turns | +82% for 20 turns |
Cast in a test arena at its best: spent 80 mana; caster gains Deal Extra Damage on Hit Performed +82% for 20 turns; placed: Weapon of the Saints attached to the caster (the scene shows it and applies any contact effects; see Effects).
Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.
Who can learn it
| Class | Restoration cap | Standing |
|---|---|---|
| Mage | 10 | Reaches the tier |
| Cleric | 10 | Reaches the tier |
| Monk | 8 | Reaches the tier |
| Shaman | 8 | Reaches the tier |
| Paladin | 6 | Reaches the tier |
| Druid | 6 | Reaches the tier |
| Bard | 5 | Reaches the tier |
| Ranger | 4 | Below tier: needs 5, costs more mana, hard to learn |
| Spell Sword | 4 | Below tier: needs 5, costs more mana, hard to learn |
| Warrior | 2 | Below tier: needs 5, costs more mana, hard to learn |
| Thief | 2 | Below tier: needs 5, costs more mana, hard to learn |
| Barbarian | 2 | Below tier: needs 5, costs more mana, hard to learn |
