Winged Terror

LegendaryConjuration, Arcane

Summon a ferocious wyvern, its poisonous fangs and razor-sharp talons ready to rain destruction upon your enemies.

When its last active effect on you ends, the log shows “Ended Winged Terror”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.

See Allies and summoning for the creature’s actual stats, lifetime and replacement limit.

Mana
101 → 179
Action points
75
Duration
14 → 16 turns
Delivery
Target
Target
Yourself
Tier proficiency
9
Reference build can cast from
Level 7 (Mage, Conjuration 9)
Chance to learn
55% → 100%

Effects

EffectFirst castableLevel 7, Conjuration 9At its bestLevel 50, Conjuration 10
Summon WyvernOn you+5 for 14 turns+6 for 16 turns
Cast by a Mage, the class that can take Conjuration furthest. Its casting attribute (Intelligence) was 5 at first and 10 at its best. The minimum respects the level’s proficiency budget; other attribute allocations and equipment can change when you can afford it.

Cast in a test arena at its best: spent 179 mana; summoned/raised: Wyvern L24 (Ally).

Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.

Who can learn it

ClassConjuration capStanding
Mage10Reaches the tier
Bard6Below tier: needs 9, costs more mana, hard to learn
Monk5Below tier: needs 9, costs more mana, hard to learn
Shaman5Below tier: needs 9, costs more mana, hard to learn
Cleric4Below tier: needs 9, costs more mana, hard to learn
Druid4Below tier: needs 9, costs more mana, hard to learn
Spell Sword4Below tier: needs 9, costs more mana, hard to learn
Thief2Below tier: needs 9, costs more mana, hard to learn
Paladin2Below tier: needs 9, costs more mana, hard to learn
Ranger2Below tier: needs 9, costs more mana, hard to learn