Shimmering Mirage
UncommonIllusion, ArcaneDistort your form, causing your image to flicker and shift, making it difficult for enemies to land precise strikes.
When its last active effect on you ends, the log shows “Ended Shimmering Mirage”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.
- Mana
- 36 → 48 (+50% at first)
- Action points
- 40
- Duration
- 6 → 10 turns
- Delivery
- Target
- Target
- Yourself
- Tier proficiency
- 3
- Reference build can cast from
- Level 1 (Mage, Illusion 1)
- Chance to learn
- 6% → 100%
Effects
| Effect | First castableLevel 1, Illusion 1 | At its bestLevel 50, Illusion 10 |
|---|---|---|
| EvadeOn you | +17% for 6 turns | +75% for 10 turns |
| VisibilityOn you | -17% for 6 turns | -75% for 10 turns |
Cast in a test arena at its best: spent 48 mana; caster gains Evade +75% for 10 turns, Visibility -75% for 10 turns; placed: Shimmering Mirage attached to the caster (the scene shows it and applies any contact effects; see Effects).
Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.
Who can learn it
| Class | Illusion cap | Standing |
|---|---|---|
| Mage | 10 | Reaches the tier |
| Bard | 6 | Reaches the tier |
| Monk | 5 | Reaches the tier |
| Cleric | 4 | Reaches the tier |
| Druid | 4 | Reaches the tier |
| Spell Sword | 4 | Reaches the tier |
| Thief | 2 | Below tier: needs 3, costs more mana, hard to learn |
| Paladin | 2 | Below tier: needs 3, costs more mana, hard to learn |
| Ranger | 2 | Below tier: needs 3, costs more mana, hard to learn |
| Warrior | 1 | Below tier: needs 3, costs more mana, hard to learn |
| Barbarian | 1 | Below tier: needs 3, costs more mana, hard to learn |
| Shaman | 1 | Below tier: needs 3, costs more mana, hard to learn |
