Metallic Resilience

LegendaryAbjuration, Divine

Transform your flesh into iron, drastically reducing physical damage.

When its last active effect on you ends, the log shows “Ended Metallic Resilience”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.

Mana
114 → 179
Action points
75
Duration
18 → 20 turns
Delivery
Target
Target
Yourself
Tier proficiency
9
Reference build can cast from
Level 14 (Cleric, Abjuration 9)
Chance to learn
66% → 100%

Effects

EffectFirst castableLevel 14, Abjuration 9At its bestLevel 50, Abjuration 10
Crushing resistanceOn you132% for 18 turns152% for 20 turns
Piercing resistanceOn you132% for 18 turns152% for 20 turns
Slashing resistanceOn you132% for 18 turns152% for 20 turns
Cast by a Cleric, the class that can take Abjuration furthest. Its casting attribute (Wisdom) was 7 at first and 10 at its best. The minimum respects the level’s proficiency budget; other attribute allocations and equipment can change when you can afford it.

Cast in a test arena at its best: spent 179 mana; caster gains Crushing resistance 152% for 20 turns, Piercing resistance 152% for 20 turns, Slashing resistance 152% for 20 turns; placed: Metallic Resilience attached to the caster (the scene shows it and applies any contact effects; see Effects).

Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.

Who can learn it

ClassAbjuration capStanding
Mage10Reaches the tier
Cleric10Reaches the tier
Paladin6Below tier: needs 9, costs more mana, hard to learn
Druid6Below tier: needs 9, costs more mana, hard to learn
Bard5Below tier: needs 9, costs more mana, hard to learn
Monk5Below tier: needs 9, costs more mana, hard to learn
Ranger4Below tier: needs 9, costs more mana, hard to learn
Spell Sword4Below tier: needs 9, costs more mana, hard to learn
Shaman4Below tier: needs 9, costs more mana, hard to learn
Thief2Below tier: needs 9, costs more mana, hard to learn
Warrior1Below tier: needs 9, costs more mana, hard to learn
Barbarian1Below tier: needs 9, costs more mana, hard to learn