Graveborn Snare

CommonConjuration, Arcane

Set an insidious trap infused with necrotic magic, draining the life of any who trigger it.

Placement always fails while any living enemy can see you. Hearing alone does not block it. A failed attempt still spends mana and action points.

Mana
12 → 24
Action points
30
Duration
11 → 20 turns
Delivery
Area
Target
Yourself
Tier proficiency
1
Reference build can cast from
Level 1 (Mage, Conjuration 1)
Chance to learn
47% → 100%

Effects

EffectFirst castableLevel 1, Conjuration 1At its bestLevel 50, Conjuration 10
Necrotic damageOn the target885
Cast by a Mage, the class that can take Conjuration furthest. Its casting attribute (Intelligence) was 4 at first and 10 at its best. The minimum respects the level’s proficiency budget; other attribute allocations and equipment can change when you can afford it.

Cast in a test arena at its best: spent 24 mana; 1 trap(s) placed.

Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.

Who can learn it

ClassConjuration capStanding
Mage10Reaches the tier
Bard6Reaches the tier
Monk5Reaches the tier
Shaman5Reaches the tier
Cleric4Reaches the tier
Druid4Reaches the tier
Spell Sword4Reaches the tier
Thief2Reaches the tier
Paladin2Reaches the tier
Ranger2Reaches the tier