Frozen Cataclysm

RareEvocation, Arcane

Release a burst of icy energy that freezes all nearby foes in place, encasing them in frigid chains.

When its last active effect on you ends, the log shows “Ended Frozen Cataclysm”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.

Mana
60 → 80 (+50% at first)
Action points
50
Duration
6 → 10 turns
Delivery
Area
Target
An enemy
Tier proficiency
5
Reference build can cast from
Level 1 (Mage, Evocation 3)
Chance to learn
6% → 100%

Effects

EffectFirst castableLevel 1, Evocation 3At its bestLevel 50, Evocation 10
Frost damageOn the target645
Action SpeedOn the target-29% for 6 turns-82% for 10 turns
Movement SpeedOn the target-29% for 6 turns-82% for 10 turns
Cast by a Mage, the class that can take Evocation furthest. Its casting attribute (Intelligence) was 4 at first and 10 at its best. The minimum respects the level’s proficiency budget; other attribute allocations and equipment can change when you can afford it.

Cast in a test arena at its best: spent 80 mana; placed: Frozen Cataclysm.

Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.

Who can learn it

ClassEvocation capStanding
Mage10Reaches the tier
Bard6Reaches the tier
Monk5Reaches the tier
Cleric4Below tier: needs 5, costs more mana, hard to learn
Druid4Below tier: needs 5, costs more mana, hard to learn
Spell Sword4Below tier: needs 5, costs more mana, hard to learn
Thief2Below tier: needs 5, costs more mana, hard to learn
Paladin2Below tier: needs 5, costs more mana, hard to learn
Ranger2Below tier: needs 5, costs more mana, hard to learn