Phantom Lockpick
EliteIllusion, ArcaneCreate an illusory lockpick that bypasses simple mechanisms, opening doors and chests with ease.
- Mana
- 77 → 119 (+25% at first)
- Action points
- 60
- Duration
- Instant
- Delivery
- Target
- Target
- Yourself
- Tier proficiency
- 7
- Reference build can cast from
- Level 2 (Mage, Illusion 6)
- Chance to learn
- 19% → 100%
- Needs
- No locked chest in range
Effects
| Effect | First castableLevel 2, Illusion 6 | At its bestLevel 50, Illusion 10 |
|---|---|---|
| Locks OpeningOn you | strength 102 | strength 180 |
Cast in a test arena at its best: needs: No locked chest in range.
Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.
Who can learn it
| Class | Illusion cap | Standing |
|---|---|---|
| Mage | 10 | Reaches the tier |
| Bard | 6 | Below tier: needs 7, costs more mana, hard to learn |
| Monk | 5 | Below tier: needs 7, costs more mana, hard to learn |
| Cleric | 4 | Below tier: needs 7, costs more mana, hard to learn |
| Druid | 4 | Below tier: needs 7, costs more mana, hard to learn |
| Spell Sword | 4 | Below tier: needs 7, costs more mana, hard to learn |
| Thief | 2 | Below tier: needs 7, costs more mana, hard to learn |
| Paladin | 2 | Below tier: needs 7, costs more mana, hard to learn |
| Ranger | 2 | Below tier: needs 7, costs more mana, hard to learn |
| Warrior | 1 | Below tier: needs 7, costs more mana, hard to learn |
| Barbarian | 1 | Below tier: needs 7, costs more mana, hard to learn |
| Shaman | 1 | Below tier: needs 7, costs more mana, hard to learn |
