Shard of Winter

CommonEvocation, Arcane

Conjure a razor-sharp spike of ice that impales foes, dealing frost damage and slowing their movements.

When its last active effect on you ends, the log shows “Ended Shard of Winter”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.

Mana
12 → 24
Action points
30
Duration
6 → 10 turns
Delivery
Projectile
Target
An enemy
Tier proficiency
1
Reference build can cast from
Level 1 (Mage, Evocation 1)
Chance to learn
47% → 100%

Effects

EffectFirst castableLevel 1, Evocation 1At its bestLevel 50, Evocation 10
Frost damageOn the target445
Action SpeedOn the target-15% for 6 turns-68% for 10 turns
Movement SpeedOn the target-15% for 6 turns-68% for 10 turns
Cast by a Mage, the class that can take Evocation furthest. Its casting attribute (Intelligence) was 4 at first and 10 at its best. The minimum respects the level’s proficiency budget; other attribute allocations and equipment can change when you can afford it.

Cast in a test arena at its best: spent 24 mana; placed: Shard of Winter.

Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.

Who can learn it

ClassEvocation capStanding
Mage10Reaches the tier
Bard6Reaches the tier
Monk5Reaches the tier
Cleric4Reaches the tier
Druid4Reaches the tier
Spell Sword4Reaches the tier
Thief2Reaches the tier
Paladin2Reaches the tier
Ranger2Reaches the tier