Sage’s Clarity
RareAbjuration, DivineUnlock hidden knowledge and divine foresight, improving decision-making and spiritual insight.
When its last active effect on you ends, the log shows “Ended Sage’s Clarity”. Expiration, dispelling and actions that break the effect all count; refreshing it does not.
- Mana
- 50 → 80 (+25% at first)
- Action points
- 50
- Duration
- 10 → 14 turns
- Delivery
- Target
- Target
- Yourself
- Tier proficiency
- 5
- Reference build can cast from
- Level 1 (Cleric, Abjuration 4)
- Chance to learn
- 18% → 100%
Effects
| Effect | First castableLevel 1, Abjuration 4 | At its bestLevel 50, Abjuration 10 |
|---|---|---|
| WisdomOn you | +1 for 10 turns | +1 for 14 turns |
Cast in a test arena at its best: spent 80 mana; caster gains Wisdom +1 for 14 turns.
Effect strengths describe potential output. Projectile and area contacts are not simulated, and abilities that need a chest, trap or another special target still require that situation in play.
Who can learn it
| Class | Abjuration cap | Standing |
|---|---|---|
| Mage | 10 | Reaches the tier |
| Cleric | 10 | Reaches the tier |
| Paladin | 6 | Reaches the tier |
| Druid | 6 | Reaches the tier |
| Bard | 5 | Reaches the tier |
| Monk | 5 | Reaches the tier |
| Ranger | 4 | Below tier: needs 5, costs more mana, hard to learn |
| Spell Sword | 4 | Below tier: needs 5, costs more mana, hard to learn |
| Shaman | 4 | Below tier: needs 5, costs more mana, hard to learn |
| Thief | 2 | Below tier: needs 5, costs more mana, hard to learn |
| Warrior | 1 | Below tier: needs 5, costs more mana, hard to learn |
| Barbarian | 1 | Below tier: needs 5, costs more mana, hard to learn |
