Heavy Helmet

Kind
Heavy Armor
Slot
Head
Noise
+6
Arcane spell failure
9%
Base weight
6
Base price
12
Found as loot
Yes

By tier

TierItem levelUsual materialBase effectsPrice
Common1IronCrushing resistance 3%Piercing resistance 3%Slashing resistance 3%8
Uncommon10SteelCrushing resistance 5%Piercing resistance 5%Slashing resistance 5%24
Rare20OrcishCrushing resistance 6%Piercing resistance 6%Slashing resistance 6%55
Elite30DwarvenCrushing resistance 8%Piercing resistance 8%Slashing resistance 8%104
Legendary40DragonCrushing resistance 11%Piercing resistance 11%Slashing resistance 11%195

Materials

MaterialTierResistance per physical type, level 1 → 50WeightPrice, level 1 → 50
IronCommon3% → 4%88 → 45
SteelUncommon4% → 6%813 → 72
OrcishRare6% → 7%720 → 111
DwarvenElite7% → 9%629 → 156
DragonLegendary9% → 12%543 → 234
The same resistance applies to crushing, piercing and slashing damage, before the wearer’s armor proficiency.

Enchantments it can carry

Better pieces roll extra effects: each list below becomes possible from its tier upward. Common pieces never roll a bonus, but can still carry a curse. Negative effects are curses; a priest can lift them.

Common and above

EffectAt CommonBest case, Legendary
Acid resistance2%9%
Fire resistance2%9%
Frost resistance2%9%
Holy resistance2%9%
Lightning resistance2%9%
Necrotic resistance2%9%
Poison resistance2%9%
Constitution (curse)-1-1
Dexterity (curse)-1-1
Strength (curse)-1-1
Charisma (curse)-1-1
Wisdom (curse)-1-1
Intelligence (curse)-1-1
Abjuration (curse)-1-1
Conjuration (curse)-1-1
Evocation (curse)-1-1
Illusion (curse)-1-1
Restoration (curse)-1-1
Transmutation (curse)-1-1

Rare and above

EffectAt RareBest case, Legendary
Strength+1+1
Dexterity+1+1
Constitution+1+1
Intelligence+1+1
Wisdom+1+1
Charisma+1+1
Dagger+1+1
Sword+1+1
Axe+1+1
Mace+1+1
Hammer+1+1
Staff+1+1
Bow+1+1
Crossbow+1+1
Shield+1+1
Single Handed+1+1
Two Handed+1+1
Two Weapons+1+1
Light Armor+1+1
Heavy Armor+1+1
Abjuration+1+1
Conjuration+1+1
Evocation+1+1
Illusion+1+1
Restoration+1+1
Transmutation+1+1
Stealth+1+1
Traps+1+1
Assassination+1+1
Locks+1+1
Stealing+1+1
Alchemy+1+1
Smithing+1+1

Who can wear it

ClassBest Heavy ArmorRestrictions
Warrior10—
Cleric10—
Paladin10—
Spell Sword7—

Can’t use it: Mage (forbidden item), Thief (no heavyarmor proficiency), Bard (forbidden item), Druid (no heavyarmor proficiency), Ranger (no heavyarmor proficiency), Barbarian (no heavyarmor proficiency), Monk (forbidden item), Shaman (no heavyarmor proficiency).