Hellhound

Compare its random drops by hero class and level in Loot and inventory.

Race
Hellhound (large)
Faction
Demons
Levels
10–35
Temper
Aggressive
Alignment
Evil

When hostile, its size multiplies the hero’s melee and ranged weapon accuracy by 1.1, rounded before this creature’s evasion is subtracted. This size modifier does not change enemy attacks on the hero or spell accuracy.

At its levels

LevelHealthMelee hitRanged hitHits you forHit chanceEvadeMagic resistanceSpeedExperience
10848—376%2% / 2%0%100%1080
2215911—476%2% / 2%0%100%1728
3524011—476%2% / 2%0%100%2430
Hits you for: one normal hit on an unarmored hero of the same level, Normal difficulty. Evade is against melee / ranged.

Resistances

DamageLevel 10Level 22Level 35
Fire+44%+70%+80%
Frost-24%-38%-54%
Holy-16%-26%-36%
Poison+16%+26%+36%
Positive: it takes less of that damage. Negative: it takes more. Includes its natural and armor resistances.

How it fights

  • Melee: Unarmed

Where it lives