Phoenix

Compare its random drops by hero class and level in Loot and inventory.

Race
Phoenix (medium)
Faction
Unknown
Levels
25–50
Temper
Territorial
Alignment
Good

When hostile, its size multiplies the hero’s melee and ranged weapon accuracy by 1, rounded before this creature’s evasion is subtracted. This size modifier does not change enemy attacks on the hero or spell accuracy.

At its levels

LevelHealthMelee hitRanged hitHits you forHit chanceEvadeMagic resistanceSpeedExperience
2516212—476%2% / 3%0%100%2835
3723012—476%2% / 3%0%100%3807
5030416—676%2% / 3%0%100%4860
Hits you for: one normal hit on an unarmored hero of the same level, Normal difficulty. Evade is against melee / ranged.

Resistances

DamageLevel 25Level 37Level 50
Fire+80%+80%+80%
Frost-42%-56%-72%
Holy+42%+56%+72%
Necrotic-28%-38%-48%
Positive: it takes less of that damage. Negative: it takes more. Includes its natural and armor resistances.

How it fights

  • Melee: Unarmed

Where it lives