Long Bow

8 piercing damage
Proficiency
Bow
Fighting style
Two Handed
Hands
Both hands
Range
10
Base action points
81
Base weight
8
Base price
12
Found as loot
Yes

In a specialist’s hands

A Warrior, built by the game’s rules for each level, with points spent on this weapon first and the standard long bow for that level.

LevelItemProficiencyStrengthDexterityHitCriticalHit chanceCritical chanceAP per attackPer 100 APPrice
1Common Wooden34481692%7%6911.410
10Uncommon Orcish665193896%11%6033.734
20Rare Orcish9873060100%16%5069.655
30Elite Dwarven10994386100%19%40127.9104
40Legendary Dragon10101061122100%20%35209.1195
50Legendary Dragon10101066132100%20%35226.3234
Hit chance is before the target’s evade; bows and crossbows also lose up to 15% of it toward the far end of their reach. Per 100 AP is the expected damage for every 100 action points, counting misses and critical hits, against a target with no evade or resistance.

Materials

MaterialUsual tierDamage, item level 1Damage, item level 50AP, level 1 → 50WeightPrice, level 1 → 50
WoodenCommon6981 → 73710 → 52
OrcishRare121781 → 731020 → 111
ElvenRare111669 → 62620 → 111
DwarvenElite152273 → 66829 → 156
GlassElite142065 → 58629 → 156
DragonLegendary192869 → 62743 → 234
AdamantLegendary172557 → 51543 → 234
The item on its own, in its material’s tier and in full condition, before the wielder’s bonuses.

Enchantments it can carry

Better items roll extra effects: each list below becomes possible from its tier upward. Common items never roll a bonus, but can still carry a curse. Negative effects are curses; a priest can lift them.

Common and above

EffectAt Common, item level 1Best case, Legendary level 50
Acid damage431
Fire damage431
Frost damage431
Holy damage431
Lightning damage431
Necrotic damage431
Poison damage431
Constitution (curse)-1-1
Dexterity (curse)-1-1
Strength (curse)-1-1
Charisma (curse)-1-1
Wisdom (curse)-1-1
Intelligence (curse)-1-1
Acid vulnerability (curse)2%6%
Fire vulnerability (curse)2%6%
Frost vulnerability (curse)2%6%
Holy vulnerability (curse)2%6%
Lightning vulnerability (curse)2%6%
Necrotic vulnerability (curse)2%6%
Poison vulnerability (curse)2%6%

Elite and above

EffectAt Elite, item level 1Best case, Legendary level 50
Strength+1+1
Dexterity+1+1
Constitution+1+1

Who can use it

ClassBest Bow proficiencyRestrictions
Warrior10—
Thief10—
Ranger10—
Bard8—

Can’t use it: Mage, Cleric, Paladin, Druid, Barbarian, Spell Sword, Monk, Shaman.