Crossbow

10 piercing damage
Proficiency
Crossbow
Fighting style
Two Handed
Hands
Both hands
Range
10
Base action points
85
Base weight
10
Base price
15
Found as loot
Yes

In a specialist’s hands

A Warrior, built by the game’s rules for each level, with points spent on this weapon first and the standard crossbow for that level.

LevelItemProficiencyStrengthDexterityHitCriticalHit chanceCritical chanceAP per attackPer 100 APPrice
1Common Wooden344102092%7%7313.512
10Uncommon Orcish665244896%11%644042
20Rare Orcish9873672100%16%5280.369
30Elite Dwarven109953106100%19%42150.2130
40Legendary Dragon10101077154100%20%37249.7244
50Legendary Dragon10101082164100%20%37265.9292
Hit chance is before the target’s evade; bows and crossbows also lose up to 15% of it toward the far end of their reach. Per 100 AP is the expected damage for every 100 action points, counting misses and critical hits, against a target with no evade or resistance.

Materials

MaterialUsual tierDamage, item level 1Damage, item level 50AP, level 1 → 50WeightPrice, level 1 → 50
WoodenCommon71185 → 76912 → 65
OrcishRare142185 → 761225 → 139
ElvenRare132072 → 65825 → 139
DwarvenElite182776 → 691036 → 194
GlassElite172568 → 61736 → 194
DragonLegendary243572 → 65954 → 292
AdamantLegendary213159 → 54654 → 292
The item on its own, in its material’s tier and in full condition, before the wielder’s bonuses.

Enchantments it can carry

Better items roll extra effects: each list below becomes possible from its tier upward. Common items never roll a bonus, but can still carry a curse. Negative effects are curses; a priest can lift them.

Common and above

EffectAt Common, item level 1Best case, Legendary level 50
Acid damage431
Fire damage431
Frost damage431
Holy damage431
Lightning damage431
Necrotic damage431
Poison damage431
Constitution (curse)-1-1
Dexterity (curse)-1-1
Strength (curse)-1-1
Charisma (curse)-1-1
Wisdom (curse)-1-1
Intelligence (curse)-1-1
Acid vulnerability (curse)2%6%
Fire vulnerability (curse)2%6%
Frost vulnerability (curse)2%6%
Holy vulnerability (curse)2%6%
Lightning vulnerability (curse)2%6%
Necrotic vulnerability (curse)2%6%
Poison vulnerability (curse)2%6%

Elite and above

EffectAt Elite, item level 1Best case, Legendary level 50
Strength+1+1
Dexterity+1+1
Constitution+1+1

Who can use it

ClassBest Crossbow proficiencyRestrictions
Warrior10—
Thief10—
Ranger10—
Bard8—

Can’t use it: Mage, Cleric, Paladin, Druid, Barbarian, Spell Sword, Monk, Shaman.