Ice Golem

Compare its random drops by hero class and level in Loot and inventory.

Race
Golem (large)
Faction
Dwarves
Levels
20–50
Temper
Territorial
Alignment
Evil
Fights as
Warrior

When hostile, its size multiplies the hero’s melee and ranged weapon accuracy by 1.1, rounded before this creature’s evasion is subtracted. This size modifier does not change enemy attacks on the hero or spell accuracy.

At its levels

LevelHealthMelee hitRanged hitHits you forHit chanceEvadeMagic resistanceSpeedExperience
2010642—1676%2% / 2%0%100%1740
3517574—2876%2% / 2%0%100%2610
50243101—3876%2% / 2%0%100%3480
Hits you for: one normal hit on an unarmored hero of the same level, Normal difficulty. Evade is against melee / ranged.

Resistances

DamageLevel 20Level 35Level 50
Crushing-30%-45%-60%
Fire-42%-63%-80%
Frost+80%+80%+80%
Necrotic+54%+80%+80%
Piercing+30%+45%+60%
Poison+78%+80%+80%
Slashing+30%+45%+60%
Positive: it takes less of that damage. Negative: it takes more. Includes its natural and armor resistances.

How it fights

  • Melee: Unarmed

Where it lives