Orc (Necromancer)

Compare its random drops by hero class and level in Loot and inventory.

Race
Orc (medium)
Faction
Orcs
Levels
10–45
Temper
Aggressive
Alignment
Evil
Fights as
Mage

When hostile, its size multiplies the hero’s melee and ranged weapon accuracy by 1, rounded before this creature’s evasion is subtracted. This size modifier does not change enemy attacks on the hero or spell accuracy.

At its levels

LevelHealthMelee hitRanged hitHits you forHit chanceEvadeMagic resistanceSpeedExperience
10469—476%2% / 3%0%100%640
2710482—3076%2% / 3%0%100%1184
4519177—2976%2% / 3%0%100%1760
Hits you for: one normal hit on an unarmored hero of the same level, Normal difficulty. Evade is against melee / ranged.

Resistances

DamageLevel 10Level 27Level 45
Crushing+8%+6%+6%
Fire+20%+37%+55%
Holy-12%-22%-33%
Necrotic+20%+37%+55%
Piercing+8%+6%+6%
Poison-2%0%0%
Slashing+8%+6%+6%
Positive: it takes less of that damage. Negative: it takes more. Includes its natural and armor resistances.

How it fights

Where it lives