Reaper

Compare its random drops by hero class and level in Loot and inventory.

Race
Reaper (medium)
Faction
Undead
Levels
25–50
Temper
Aggressive
Alignment
Neutral

When hostile, its size multiplies the hero’s melee and ranged weapon accuracy by 1, rounded before this creature’s evasion is subtracted. This size modifier does not change enemy attacks on the hero or spell accuracy.

At its levels

LevelHealthMelee hitRanged hitHits you forHit chanceEvadeMagic resistanceSpeedExperience
2516265—2476%2% / 3%0%100%2520
37230100—3776%2% / 3%0%100%3384
50304121—4676%2% / 3%0%100%4320
Hits you for: one normal hit on an unarmored hero of the same level, Normal difficulty. Evade is against melee / ranged.

Resistances

DamageLevel 25Level 37Level 50
Crushing+21%+28%+36%
Fire-21%-28%-36%
Frost+42%+56%+72%
Holy-49%-66%-80%
Necrotic+77%+80%+80%
Piercing+35%+47%+60%
Poison+80%+80%+80%
Slashing+35%+47%+60%
Positive: it takes less of that damage. Negative: it takes more. Includes its natural and armor resistances.

How it fights

  • Melee: Two Handed Axe

Where it lives