White Wolf

Compare its random drops by hero class and level in Loot and inventory.

Race
Wolf (medium)
Faction
Animals
Levels
1–25
Temper
Territorial
Alignment
Neutral

When hostile, its size multiplies the hero’s melee and ranged weapon accuracy by 1, rounded before this creature’s evasion is subtracted. This size modifier does not change enemy attacks on the hero or spell accuracy.

At its levels

LevelHealthMelee hitRanged hitHits you forHit chanceEvadeMagic resistanceSpeedExperience
12015—676%2% / 3%0%100%231
137426—1076%2% / 3%0%100%483
2512934—1376%2% / 3%0%100%735
Hits you for: one normal hit on an unarmored hero of the same level, Normal difficulty. Evade is against melee / ranged.

Resistances

DamageLevel 1Level 13Level 25
Fire-11%-23%-35%
Frost+20%+41%+63%
Positive: it takes less of that damage. Negative: it takes more. Includes its natural and armor resistances.

How it fights

  • Melee: Unarmed

Where it lives