Axe

8 slashing damage
Proficiency
Axe
Fighting style
Single Handed
Hands
Either hand
Range
Melee
Base action points
65
Base weight
8
Base price
8
Found as loot
Yes

In a specialist’s hands

A Warrior, built by the game’s rules for each level, with points spent on this weapon first and the standard axe for that level.

LevelItemProficiencyStrengthDexterityHitCriticalHit chanceCritical chanceAP per attackPer 100 APPrice
1Common Iron344102077%7%6113.56
10Uncommon Steel665173481%11%513016
20Rare Orcish987306086%16%4074.837
30Elite Dwarven1099438689%19%32142.369
40Legendary Dragon1010106112290%20%29227.2130
50Legendary Dragon1010106613290%20%28254.6156
Hit chance is before the target’s evade; bows and crossbows also lose up to 15% of it toward the far end of their reach. Per 100 AP is the expected damage for every 100 action points, counting misses and critical hits, against a target with no evade or resistance.

Materials

MaterialUsual tierDamage, item level 1Damage, item level 50AP, level 1 → 50WeightPrice, level 1 → 50
IronCommon71071 → 64116 → 30
SteelUncommon91368 → 61109 → 48
SilverUncommon81262 → 56710 → 53
OrcishRare121765 → 581014 → 74
ElvenRare111655 → 50614 → 74
DwarvenElite152258 → 53819 → 104
GlassElite142052 → 47619 → 104
DragonLegendary192855 → 50729 → 156
AdamantLegendary172545 → 41529 → 156
The item on its own, in its material’s tier and in full condition, before the wielder’s bonuses.

Enchantments it can carry

Better items roll extra effects: each list below becomes possible from its tier upward. Common items never roll a bonus, but can still carry a curse. Negative effects are curses; a priest can lift them.

Common and above

EffectAt Common, item level 1Best case, Legendary level 50
Acid damage431
Fire damage431
Frost damage431
Holy damage431
Lightning damage431
Necrotic damage431
Poison damage431
Constitution (curse)-1-1
Dexterity (curse)-1-1
Strength (curse)-1-1
Charisma (curse)-1-1
Wisdom (curse)-1-1
Intelligence (curse)-1-1
Acid vulnerability (curse)2%6%
Fire vulnerability (curse)2%6%
Frost vulnerability (curse)2%6%
Holy vulnerability (curse)2%6%
Lightning vulnerability (curse)2%6%
Necrotic vulnerability (curse)2%6%
Poison vulnerability (curse)2%6%

Elite and above

EffectAt Elite, item level 1Best case, Legendary level 50
Strength+1+1
Dexterity+1+1
Constitution+1+1

Who can use it

ClassBest Axe proficiencyRestrictions
Warrior10—
Barbarian10—
Paladin8—
Spell Sword7—
Cleric6—
Druid4—

Can’t use it: Mage, Thief, Bard, Ranger, Monk, Shaman.