Fire Elemental

Compare its random drops by hero class and level in Loot and inventory.

Race
Elemental (medium)
Faction
Elementals
Levels
15–45
Temper
Aggressive
Alignment
Neutral
Fights as
Warrior

When hostile, its size multiplies the hero’s melee and ranged weapon accuracy by 1, rounded before this creature’s evasion is subtracted. This size modifier does not change enemy attacks on the hero or spell accuracy.

At its levels

LevelHealthMelee hitRanged hitHits you forHit chanceEvadeMagic resistanceSpeedExperience
158468—2676%2% / 3%0%100%1900
30152101—3876%2% / 3%0%100%3040
45220139—5276%2% / 3%0%100%4180
Hits you for: one normal hit on an unarmored hero of the same level, Normal difficulty. Evade is against melee / ranged.

Resistances

DamageLevel 15Level 30Level 45
Fire+70%+80%+80%
Frost-38%-60%-80%
Necrotic+35%+56%+77%
Piercing+20%+32%+44%
Poison+75%+80%+80%
Slashing+20%+32%+44%
Positive: it takes less of that damage. Negative: it takes more. Includes its natural and armor resistances.

How it fights

Where it lives

Can be summoned or raised with Flameborn Sentinel. See Allies and summoning for spell-specific stats and lifetimes.