Human (Archer)

Compare its random drops by hero class and level in Loot and inventory.

Race
Human (medium)
Faction
Humans
Levels
3–40
Temper
Aggressive
Alignment
Neutral
Fights as
Warrior

When hostile, its size multiplies the hero’s melee and ranged weapon accuracy by 1, rounded before this creature’s evasion is subtracted. This size modifier does not change enemy attacks on the hero or spell accuracy.

At its levels

LevelHealthMelee hitRanged hitHits you forHit chanceEvadeMagic resistanceSpeedExperience
32979476%2% / 3%0%100%403
2111126201076%2% / 3%0%100%961
4019845793076%2% / 3%0%100%1550
Hits you for: one normal hit on an unarmored hero of the same level, Normal difficulty. Evade is against melee / ranged.

Resistances

DamageLevel 3Level 21Level 40
Crushing+4%+9%+9%
Piercing+4%+9%+9%
Slashing+4%+9%+9%
Holy0%+9%0%
Positive: it takes less of that damage. Negative: it takes more. Includes its natural and armor resistances.

How it fights

  • Melee: Short Sword
  • Ranged: Long Bow

Where it lives