Lich

Compare its random drops by hero class and level in Loot and inventory.

Race
Lich (medium)
Faction
Undead
Levels
10–40
Temper
Aggressive
Alignment
Evil

When hostile, its size multiplies the hero’s melee and ranged weapon accuracy by 1, rounded before this creature’s evasion is subtracted. This size modifier does not change enemy attacks on the hero or spell accuracy.

At its levels

LevelHealthMelee hitRanged hitHits you forHit chanceEvadeMagic resistanceSpeedExperience
106149231879%2% / 3%0%100%620
2512963402479%2% / 3%0%100%1085
40198147745479%2% / 3%0%100%1550
Hits you for: one normal hit on an unarmored hero of the same level, Normal difficulty. Evade is against melee / ranged.

Resistances

DamageLevel 10Level 25Level 40
Fire-16%-28%-40%
Frost+28%+49%+70%
Holy-28%-49%-70%
Necrotic+44%+77%+80%
Poison+60%+80%+80%
Positive: it takes less of that damage. Negative: it takes more. Includes its natural and armor resistances.

How it fights

  • Melee: Staff
  • Ranged: Unarmed Ranged

Where it lives

Can be summoned or raised with Lichborn Ascension. See Allies and summoning for spell-specific stats and lifetimes.