Elf (Mage)

Compare its random drops by hero class and level in Loot and inventory.

Race
Elf (medium)
Faction
Elves
Levels
5–45
Temper
Territorial
Alignment
Neutral
Fights as
Mage

When hostile, its size multiplies the hero’s melee and ranged weapon accuracy by 1, rounded before this creature’s evasion is subtracted. This size modifier does not change enemy attacks on the hero or spell accuracy.

At its levels

LevelHealthMelee hitRanged hitHits you forHit chanceEvadeMagic resistanceSpeedExperience
5299—476%2% / 3%0%110%510
259715—676%2% / 3%0%110%1190
4516569—2676%2% / 3%0%110%1870
Hits you for: one normal hit on an unarmored hero of the same level, Normal difficulty. Evade is against melee / ranged.

Resistances

DamageLevel 5Level 25Level 45
Holy+15%+35%+55%
Necrotic-15%-35%-55%
Positive: it takes less of that damage. Negative: it takes more. Includes its natural and armor resistances.

How it fights

Where it lives