Worg

Compare its random drops by hero class and level in Loot and inventory.

Race
Wolf (medium)
Faction
Animals
Levels
10–35
Temper
Territorial
Alignment
Neutral

When hostile, its size multiplies the hero’s melee and ranged weapon accuracy by 1, rounded before this creature’s evasion is subtracted. This size modifier does not change enemy attacks on the hero or spell accuracy.

At its levels

LevelHealthMelee hitRanged hitHits you forHit chanceEvadeMagic resistanceSpeedExperience
106125—1076%2% / 3%0%100%680
2211645—1776%2% / 3%0%100%1088
3517560—2276%2% / 3%0%100%1530
Hits you for: one normal hit on an unarmored hero of the same level, Normal difficulty. Evade is against melee / ranged.

Resistances

DamageLevel 10Level 22Level 35
Holy-20%-32%-45%
Necrotic+24%+38%+54%
Poison+12%+19%+27%
Positive: it takes less of that damage. Negative: it takes more. Includes its natural and armor resistances.

How it fights

  • Melee: Unarmed

Where it lives